kinda good kinda bad
The puzzle's were fairly easy. I can't understand as why you choice the switch button to be Ctrl* because it's completely uncomfortable and unnecessary. You set a decent atmosphere but the bottom line is that this is just a re-skin of Braid.
I just can't ignore the fact that every aspect of this game is copied from Braid. Braid showed an innovation of what games are about, setting it's breathtaking atmosphere. I think if we should've learned anything from Braid, it's to embrace games in new an exiting ways, not to reskin the same game with less intelligent puzzles.
A shameless rip-off
This shows little evidence of creativity or originality. The bulk of the game -- the time travel mechanic, the music, even the style of the level titles -- are lifted directly from Braid. The only real differences are the puzzles (which are worse) and the stark black-and-white art design (which is itself lifted from another superior indie game, Limbo). I recognize this game took time and effort to make, but if that effort is spent ripping off other people's work without even giving them credit for "inspiring" you, then what's the point?
Fun gameplay but kind of a shame you couldn't even credit the game you took so much from.
The mood, the themes, the mechanics, and hell even the music are all basically carbon copied from braid.
This would get 4 or 5 stars if it hadn't been done before. It would get 3 if you gave credit to the game that obviously influenced you instead of trying to pass it off as original
could have been worse
for a half assed rip off of the mechanics found in braid.