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rated 4.44 / 5 stars
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Credits & Info

Jun 21, 2011 | 11:10 AM EDT

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Hidden Item 1 50 Points Find the hidden item in Felix's Hideout
Hidden Item 2 50 Points Find the hidden item in The Infected Waterway
Hidden Item 3 50 Points Find the hidden item in Mama's Nest

Author Comments

*Thanks to everyone who helped give Skinny a Daily First Place! :D
**Thank you Tom and the rest of the NG staff for the Front Page!

Once Coma was completed, I figured I would make another game just for kicks. It turned out this game took up more of my time than two semesters of college. Anyways, I hope everyone here at NG has fun playing :)


Also, what's always fun is discussing your thoughts on the meaning of the game. I sure know what it means, but what about you?

UPDATES/BUGS (upon update approval from NG staff):
1) Both ASWD and Arrow Keys will work.
2) No more getting stuck behind doors.
3) Easier game-play experience.
4) As for those of you experiencing sticky keys in Internet Explorer, a friendly user called bubblecue says
the simple solution is to go to the tools tab on internet explorer and click on internet options. Then you click on the security tab and uncheck enable protected mode and then click ok. turn back your protected mode when you are done playing. Hope that works!



Rated 5 / 5 stars

Great game!

Hmm I think the meaning of the game is to see the blurring line between life and technology. Many of the people who were hooked up to the machine were happy, in fact they were always happy when with the machine. But few didn't want it as they knew the consequences of staying. That you were slowing becoming a "slave" and a robot. But you were a "slave" as well and you seem to have freewill. Although that may not be the same case with them. Kinda reminds me of the Matrix as well although your not being made into batteries, your being made into the machine. Is it worth being made into a machine for a "fake" but permanent happiness? Is it worth being human?(then what does it mean to be human? I liked your hidden items but not sure what all of them were for sure. I believe they were all part of your past. Little things you liked to do such as fish and in the end it shows your grave. I knew you had to be human when your brother shows up. I guess you were the just first "Skinny." I'm not really giving answers to the philosophical questions as that is up to the individuals reading this. I just wanted to show SOME of the questions (there are more) that come up with playing this piece of art. I hope you make many more as I've always enjoyed your games. I hope my English is okay. (sorry I'm still learning)

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AtmosGames responds:

Wow. Spot on.


Rated 5 / 5 stars

when i saw this when searching "internet" on newgrounds i thought the person in the picture was slenderman


Rated 5 / 5 stars

love it

the game is great and the updates you've made makes it a lot easier. you have a knack for letting the player guess what happens at the end of your games. very nice. hope to see another one soon

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Rated 5 / 5 stars


The music blows me away every time I play. I absolutely love the journey you draw me through as well. Each character has a hint of maniacal delight in their misery. So intriguing. It was a treat to encounter such a simple presentation of our world's most complex issues. Thank you, sir. Also, if you have the OST I must have it! You would be enriching my life if you were to pass it along :-D.

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Rated 5 / 5 stars


I remember playing your earlier game, Coma, and believing it was one of the most stunning games I had ever played, so I was simply delighted when I found out you had made another. I was not surprised when I saw that Skinny had such beautiful graphics and an intriguing plot line.

The only thing I can complain about are the frustrating colored gates. I keep getting stuck on Level 2 where you have to flip the red and yellow switches at the top to get to the blue switch. By the time I get there and try to flip the blue switch, the yellow color beam comes back on while I'm jumping up, leaving me stuck since I'm surrounded by the black ground with nothing but a blue switch, which has caused me to start over many times. This is probably because of my slowness (chuckles), but it puts a bummer on the game since I keep having to restart.

But other than that, everything else is quite amazing, if not, astounding. A trivial dilemma such as the one I mentioned above won't keep me from enjoying this experience and I look forward to unraveling the story level by level. Thank you for all your hard work and effort you put into making games like these so awesome!

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AtmosGames responds:

Lucky for you I took out that blue door :) It has been a problem for some, so I decided to take it out entirely. The game should update soon. thanks so much for the 10!