I enjoyed it, it was fun and had interesting artwork as well as good music/sounds. However, the only thing that was disappointing was the ending. It felt like it was building up to a climax and as soon as you are about to reach said climax it just drops away into nothingness.
I would suggest that if you are going to do something like this you should at least show a little bit of the climactic part, a scene or something that ends the game without making the player feel a little cheated when they reach the end.
Thanks for the comment :D
This is great. Be great to see how this guy looks...maybe some brief 3D real time inserts of the character and surrounding during play. Brief shots of the environment but keeping the 2D game mode....amazing game!
Really nice game dude.
Scary, but wonderful
Everybody likes a good action game, but sometimes its good to have something a little more meaningful. Coma was interesting, but this game just seemed so much more powerful. The beautiful scenery, mixed with eerie music formed a strange combination, and added to the point you were trying to make (which I'm pretty sure I understood).
Overall, it was art in its truest form. Anybody who thinks differently isnt seeing the bigger picture (and is probably becoming a robot him-or-her-self).
Look beyond the pretty pictures and creepy musics for a well earned 10/10!
It was good...
But it was a bit too easy. I'm the puzzles were imaginative but still on the side of easy.
And I have to agree with haehyun, all that work with a rather intriguing storyline for no conclusion whatsoever. I understand leaving it up to the imagination of the individual, but this... shouldn't have been left open-ended like that, given that the story is kind of unique to the author.