Another stunning game from you.
As always, you amaze with your ability to imbue your work with a palpable atmosphere. Skinny lacks the endearing simplicity of Coma, but the gameplay elements you've chosen to incorporate do make it feel like a more fully fleshed out game. The surrealism of the plot and the artwork gives the game an appropriately dream-like feel, which the ethereal music also has a helping hand in. In short, this is another remarkable achievement.
Any plans to upload the music from the game? There is some wonderful music for each level.
A game that makes you think deeply...
Though the ending is a mystery, it's something you have to think about. My interpretation is that you are just a robot with Pete's Memory. Though you can't remember what had happened. You follow mama so closely, hoping to find the truth. In the end you enter mama's chamber, that she lives but in a critical state. It's then that she explains everything, the war, and who you use to be. Though she loved you dearly, and your departure was tragic to her. She placed your mind into that of a robot to let you live forever. In the end you'd have to make a choice, kill your only family or let her live and take a chance of finding more of the truth or get killed.
The game itself was pretty good, short and good. The shadowing gave it a nice touch. Music was peaceful, and it wasn't to complicated on controls. Im hoping though that you'd make some endings. I think we'd all like to see what happens in the end. Weither it's sad or happy. Keep up the good work.
beautiful... just beautiful
I think he did really good again for a solo game designer.
the game is great and the updates you've made makes it a lot easier. you have a knack for letting the player guess what happens at the end of your games. very nice. hope to see another one soon
amazing as like coma again i love the twisting story especially the shadow art