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rated 3.74 / 5 stars
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Credits & Info

Jun 20, 2011 | 3:37 PM EDT

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Let's walk in my direction 5 Points Finish cam 4
Like a watermelon 5 Points Finish cam 8
Elevator moonwalking 10 Points Finish cam 20
Frustrating camera angles - The game 10 Points Finish cam 12
Lara croft style 10 Points Finish cam 19
Hello, nice to meet you 25 Points Finish the game
A real intruder 50 Points Collect all 15 orbs in one playthrough
Gimlet eyes 50 Points Finish the game in "Ghost Mode" (unlocked after first completing the game)

Author Comments

A mysterious character is caught in a hostile environment where security cameras watch her every step.
Use arrowkeys to move. It's dangerous, don't die too much.

Arrowkeys (wasd) - move
M - mute
ESC - go to menu

The game autosaves progress.
Finish the game to unlock a new game mode.

Made by A Small Game ( using Flare3D ( for 3d-graphics.




Rated 4 / 5 stars

yo out of 1ups

silent hill is a scary ass game 0_0 im going to hide behind a cover for the rest of the day now, annnnnyyywwwaaaayyy i didnt understand exactly wat u do in this game, i understand u avoid obstacles,but i feel like its missing something


Rated 4.5 / 5 stars

The good, the bad, the croft

I'd like to start out by saying I laughed when I saw the Lara Croft achievement because this game looks visually like one of the old tomb raiders. Style wise that is. I also wanna say I kinda laughed at spacepimpkevin and his use of the term "revolutionary". I'm not trying to belittle the game in any way. It is quite different by what you see around here. By that I mean 3d. Basically it feels like a simple puzzle survivor type game. Simple in layout, but its not like textures and elements are easy to make. The only thing I really disliked was that "except in ghost mode" you walk pretty much all the time and that when you drop, touch a "trap" you just explode into a blood pulp. I'm sure this did take a bit of work and you should be proud. Actually, now that I think of it. It really reminds me of Silent Hill without me being scared to death.

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Rated 5 / 5 stars

level twenty one induced a seizure

i had to play through the foaming and convulsing. Loved this. loved it. make another one forthwith. In 3D this time. and thanks

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Rated 5 / 5 stars

Innovative and Stunning

Completely brilliant. You should be making full length games.


Rated 5 / 5 stars

very fascinating game

first off i'd like to say that this is by far the most unique game i've played on newgrounds. and. being a fan of the PSX the closest to one of those i've seen.

now im going to go out on a limb and say that i enjoyed this game immensly.

The controls are actually quite fluid and responsive, even if you are traveling like a tank. Most games i've played with tank controls (god hand comes to mind) dont offer this level of fluidity. Now as for the camera angles, i found them to be just the right level of difficult, without being too hard. Really i only got stuck on one level (which was the giant ledge maze with the spiked ball) but even that wouldn't be too difficult for someone who's played games with that kind of stuff before, like me.

Now on to some issues i'd like to point out to finish this review. I did notice a few spots where the character would clip into either the ground she's walking on, or a box or wall. But i'd understand that sort of thing would come along with a game of this magnitude. The other thing i found out is a bug in the levels where the character moves forward automatically. You can actually stop that, if you hold back (which stops the character instantly) then press forward. The character will be back under your control.

All in all i give this game 10/10 because it was fun, not exceddingly difficult, and interesting to look at.

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