Robinson Crusoe: The Game

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Happy Shack 5 Points

Reach full happiness in the happy shack without making any 'slip-ups'

Tool Finder 5 Points

Find all 8 useable tools in the game

Survivor 10 Points

Survive the cannibal attack

Always Energetic 25 Points

Survive 10 days without dropping below 25% Energy

Fed Well 25 Points

Survive 10 days without dropping below 25% Hunger

Forever Satisfied 25 Points

Survive 10 days without dropping below 25% morale

Never Thirsty 25 Points

Survive 10 days without dropping below 25% Thirst

Built All 50 Points

Construct all 11 buildings within 10 days

Wilsooonnnn! 50 Points

Find wilson on the day that he washes on to shore!

Author Comments

The Cannibals are coming in 10 days!

In that time you must build your economy to keep Robinson healthy, sane and happy, but most of all, prepare a fortress so when the cannibals come, you are defended.

This game was made in 3 days from scratch by "Team Happy Shack" for the July Newgrounds Game Jam.



Nice game

Bullshit about hard,but most of items seems useless u just build fun with mags and then go fort
ezy enough but would be nice if it would be longer

Way too fucking hard

Fucking abomination of a game there is zero enjoyment to be had when you burn through all your fucking stats THAT quickly.

It took me about 4 attempts to work out what i had to do to build a fucking WELL without dying, then when i built it and managed to get a drink and sleep, i died of starvation because i had no time to harvest food for fucks sake.

This is why games that are made for rushed competitions are shit - this had so much potential and its been pissed down the drain.

too quick

its very annoying to have to gather all the materials i didn't have enough time to read what things did slow it down

Good little game

Only thing keeping it from a higher score is the distinct lack of an ending. I'd have liked at least a skit rather than "You Survived!"

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Can't gather raw materials when your character burns through water and food at the speed of light, dude. FAIL.

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Credits & Info

4.04 / 5.00

Jun 20, 2011
2:25 AM EDT
Strategy - Real-time (RTS)