Robinson Crusoe: The Game

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Happy Shack 5 Points

Reach full happiness in the happy shack without making any 'slip-ups'

Tool Finder 5 Points

Find all 8 useable tools in the game

Survivor 10 Points

Survive the cannibal attack

Always Energetic 25 Points

Survive 10 days without dropping below 25% Energy

Fed Well 25 Points

Survive 10 days without dropping below 25% Hunger

Forever Satisfied 25 Points

Survive 10 days without dropping below 25% morale

Never Thirsty 25 Points

Survive 10 days without dropping below 25% Thirst

Built All 50 Points

Construct all 11 buildings within 10 days

Wilsooonnnn! 50 Points

Find wilson on the day that he washes on to shore!

Author Comments

The Cannibals are coming in 10 days!

In that time you must build your economy to keep Robinson healthy, sane and happy, but most of all, prepare a fortress so when the cannibals come, you are defended.

This game was made in 3 days from scratch by "Team Happy Shack" for the July Newgrounds Game Jam.


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Weid game

Quite fun, wish we were given a few more days to search for resources though

why doesn't this guy just eat his dog??

It's pretty fun and indeed strategic, the only problem is getting INTO the game takes far too long. So many of the resources you need are scattered throughout the map that getting to them all WHILE keeping up your water/food levels becomes a chore, not to mention happiness, which you can't even begin until you find said tools, and since your happiness drops so low, the others start to go down even faster which means you have to spend MORE time hunting for resources just to stave off death rather than focus on thriving. To fix this, why not give the tools in a more enclosed area? Or make the resources slower to drain.

It's a solid game of its genre, and well balanced. The issue is that a player following his instincts(looking for a lake or something) will die two or three times due to dehydration before he finds the river to the far West. Overall definitely solid for a game made in 3 days, especially with the quality art and voice acting.

Credits & Info

3.87 / 5.00

Jun 20, 2011
2:25 AM EDT
Strategy - Real-time (RTS)