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Elements of Arkandia

rated 4.10 / 5 stars
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Puzzles - Other

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Credits & Info

Jun 15, 2011 | 2:11 PM EDT
  • Daily 5th Place June 16, 2011

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Author Comments

Adventure awaits! Travel the world of Arkandia on a puzzl(e)ing quest for treasure and gold.
Defeat powerful foes with your unmatched skill in elemental manipulation, take their stuff and sell it in your shop.
Learn new and exciting spells, equip hundreds of different items and make your dad proud.



Rated 4 / 5 stars

good game, cant eat food

Get Ice Storm, Fire Storm, poison storm, electric storm and Eternal Rage and you are invincible just cast each in turn and it will do damage and heal you and give you another turn almost every time

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Rated 4 / 5 stars

Highly addicting, with a few minor concerns...

This game is incredibly addicting, and undeniably fun. There's no denying that. Unfortunately, there are a few things within this that could use a bit of work. For the matching games, it can get a bit tricky at times. In most other matching games, there's a small hint that comes up when you can't find another match. If it isn't too hard to program in, I'd reccomend implementing something like that into an update of this game. Another minor concern would have to be the animation-at times, it looks like the character's leg is going through his cloak. Other than that, this game is addicting, fun, and just a bit innovative. If not for these small problems, this would be a full 10.

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Rated 4 / 5 stars

I like it.

I do really like this game. I am addicted, so you did your job. I like the theme of the game, and there are plenty of things to do. Well done.


Rated 4 / 5 stars


It sucks when the enemy has ridiculous amounts of mana/health - it's just so unrealistic. I suppose that's the point of 'bosses', or what not, but still. I heart realism.


Rated 3.5 / 5 stars

Good, but...

As AZINYE said before... this game has lot of things to improve. I wont say it all again, but i just remark which things were most important for me on my playtrough.

First, the difficulty level, the first 13-15 levels were easy, mobs with a cap of 65 (very easy en my opinion) and regular hits of 11 or 12 damage. But on further levels like endless bog i found mobs with more than 100hp and hitting like 15 damage, i was like WTF? the game just passed of easy to hard level. I could beat those mobs but with some difficulties. The real problem is on level 20, on unholy temple the first mob has 500hp and hits 22 damage. Again the game passed from hard to fucking insane level.

The items are not good enough to stand before that kind of mobs, using 15 rage i did like 66 damage, its not bad at all but i dont have any def, and much less life (275)

You only get 2 or 4hp healed for making a 4 or 5 combo line, would it be better if you make something like 5 or 10% of life healed per 4 gem with some combos? on higher levels 4 hp healed is crap, and some combos like cross or corner which are more difficult are not rewarded.

I dunno how hard are the last four levels because i couldnt reach em by now, but im giving anyway a 7, a very addicting and entertaining game altough all this mistakes.

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