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RPG Shooter: Starwish

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Killer 10 Points

Defeat 4000 enemies in a single game cycle

Maximum Overdrive 10 Points

Use Overdrive 3 times in one battle.

Weapons Collector 10 Points

Collect one of every weapon in the game.

Excessive Force 25 Points

Obtain a level 61 weapon.

Grinder 25 Points

Reach level 100

Modderiffic 25 Points

Purchased 200 mods

Moolianaire 25 Points

Possess 3,000,000 unspent moola.

Chosen One 50 Points

Beat Starwish without dying.

Social Club 50 Points

Viewed all endings

The End 50 Points

Beat the game!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

The most epic story for a Flash shooter!

RPG Shooter: Starwish is a unique blend of a shooter, rpg, visual novel and dating sim. Earn multiple endings, and listen to a wonderful custom soundtrack. Can you earn the special ending?

Play on hard mode for extra goodies!

Try out the music composer's game, Snailiad!:
http://www.newgrounds.com /portal/view/573352

Reviews


Umm...

This is a great game! But there is some bug in it. When I died in Great Forest with one of the branches, i started the other stages stuck in the upper part of the screen. But i really liked this game keep making ;)



does it matter?

Good game, but it took me like 5 hours to get to the final fight, but i can't beat it. But does it matter what choices you make in the begininng?



This is good

The game is fairly solid and the story is solid as well, I enjoy games with multiple endings as it makes me want to play through them again to see the rest. However while playing the Absolute Zero zone, I noticed some gaps in the walls that you could fly and shoot through while the rest of the wall you couldn't and at the end of some areas I would just die randomly for no reason. Other than that, it's solid.



Great game, but you can still do a bit better.

This game was really an amazing experience. The gameplay, though enemies and stages and even the bosses start to repeat, is bearable, and won't even matter anymore once you get to stage three because you're too busy worrying about staying alive. The story was very interesting, though too text based, making it tough on anybody who doesn't read quickly (Plus, some scenes just aren't so awesome when it's only text.). My only complaints is the scenery. They're quite bland, and they also makes some projectiles difficult to see sometimes. Also, the controls might also stick, but that doesn't occur too often.

Just as a thought, did you decide to make the ship weaker for Hard Mode? Because I always end up getting to the boss with about 3/4 of my health just to die in three hits. Plus, the enemies seem to last a lot longer than usual, meaning more dodging for me. -.-

Anyways, great game. I'm looking to see if you make a sequel of some sort. Now, back to the secret ending... 9/10, 5/5


People find this review helpful!

Excellent Game!

Note that I write this after playing normal mode, and will be playing hard mode promptly after to find the extra goodies, and hopefully the secret ending.

First and foremost, I felt really in tune with the characters and the storyline had me hooked right from the beginning. Its not to hard imagining this becoming an anime at any time due to the nicely written storyline either.
The characters for the most part were well developed, as was the plot which drove the storyline. Music absolutely complimented the entire game, and weapon balancing for the most part was absolutely perfect.

I only had 3 things that really affected the general experience for me though. First, the backgrounds were well...repetitive to say the least, throughout all three levels. Just a different shading of color didn't suffice to add to the experience.

Fighting progressively increasing numbers of enemies is all fine, but increasingly large numbers of similar looking enemies through three levels got pretty boring. It got pretty hectic at times with all the bullets everywhere though which helped take my mind of that for the most part.

Final problem is that while adding obstacles and such is a great thing, the backgrounds did not do them justice for the most part, and some of them looked really out of place, like the snail shells in the forest on the third levels forest zone.
Not to mention while this didn't happen often and had little to no real affect on game-play in general, I would die for absolutely no apparent reason when I played on certain levels with mazes involved. This primarily happened when skimming the top or bottom edge of the screen with objects nearby but not touching.

Things that would add to the experience: Power-ups that didn't phase through walls out of your grasp. One or two more power-ups, like a health restoration power up of +10% restored on a very low chance of drop or something of the like. And finally, something to upgrade fire rate of both secondary and primary weapons. I was a little confused when agility didn't do that as it broke with the norms of most games I play.

I was a bit sad to see Ginny die, and I hope that her not dying or something of the like has something to do with the secret ending. But other then that, besides what was mentioned above, this is an excellent game deserving of a 10/10 rating. Hope to see more from you soon.


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Credits & Info

Views
379,271
Votes
12,717
Score
4.48 / 5.00

Uploaded
Jun 14, 2011
4:27 PM EDT
Genre
Adventure - RPG
Tags