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First kill 5 Points

first Kill

Jump on 10 enemies 5 Points

Jump on 10 enemies

I can double jump 10 Points

I can double jump

I like my wall 10 Points

jump on a wall 20 times

I love dem clouds 10 Points

touch the sky

Jump on 50 enemies 10 Points

Jump on 50 enemies

Collect 1000 skulls 25 Points

Collect 1000 skulls

Combo Breaker 25 Points

Fiery Combo of 10

Find the hidden button 25 Points

Find the hidden button

Jump on 100 enemies 25 Points

Jump on 100 enemies

Kill 20 Spikes in one game 25 Points

Kill 20 Spikes in one game

Collect 5000 skulls 50 Points

Collect 5000 skulls

Evolve to final level 50 Points

Evolve to final level

I can stop at any time 50 Points

play for an hour

Kill 200 Goo-..Flying things.. 50 Points

Kill 200 Goo-..Flying things..

Kill every big enemy 50 Points

Kill every big enemy

Kill every small enemy 50 Points

Kill every small enemy

The final Frontier 50 Points

reach space

I can't stop at any time 100 Points

play for 3 hours

Kill every enemy 100 Points

Kill every enemy

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

Goin up! Climb as high as you can, unlocking everything possible!
Explore the wonderful worlds, and KILL EVERYTHIGN YOU SEE

Compete for high scores!

Controls:
arrows, space, P for pause, M for mute, Q for quality control, R to restart

reseting in shop will result in losing all the money, and experience you had

Tip: don't use Internet Explorer.... ever! and not just because the game seems to lag with it.

EDIT: medals are back

Reviews


good but..

if you leave the mouse on the screen and use keys the mouse will sometimes override the keys


People find this review helpful!

Bugged

Great concept and art! :) Would be better, if it hadnt so many bugs... Had like 10k+ feets reached, then came other day and got the whole game reseted? Just 20k charecter left to complete the game :/.
Had 10/10, but now im giving it 7/10, soz.


People find this review helpful!

Awesome game bit

I didnt get any of the medals when I was playing... what happened? (Rating suffered)



Six little things to appreciate about this game.

This is to the artist NOT THE PROGRAMMER!!!!!!

(Spoilers contained. Read at own risk, despite the absense of a plot.)

1. The really, really cute faces on the bombs.
2. The extremely angry faces of the goo- ..flying things..
3. The wonderful landscape art in each of the randomly generated backgrounds.
4. How the skulls in the shop progressively build up over time.
5. The amazing humor for Rufus.
6. How Rufus seems to pull off being badass, yet hilariously ridiculous.

To the programmer:

The game has a great concept. and who care's if it's overused? How many games like this are there really on Newgrounds? Not very many. Its a fun and simple game with an intuitive spin on the usual. However, if it wasn't for the art, I would've given this game a 5 for its gameplay. It has its moments where you feel like screaming "What the hell?!?!?!" and throwing whatever is closest at the screen in a raging fit. Overall though, smooth gameplay and great upgrading system.

To any players having trouble:
Every time you level up, each stat goes up. And it becomes easier to earn skulls. Also, get the explosives upgrades early. It helps a lot, because the more explosives you get, the more bombs you have access to. This means that you get more kills. :3

Great game, but with its kinks here and there!
:D


People find this review helpful!

I agree with Jazza

But i'm not so harsh.
Also 2 things to add: Cheapen upgrades or add more ways to get skulls. Honestly it feels like you are just trying to get us to keep playing by making us wait forever to accumulate enough for a damned upgrade.

Start with more than one life.

And make it so when u come off the heads of big monsters that you are invincible for 3 seconds. I hate jumping off them right into the bottom of an enemy and dying.


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Credits & Info

Views
1,621,921
Votes
39,488
Score
4.44 / 5.00

Uploaded
Jun 8, 2011
7:32 AM EDT
Genre
Action - Other
Tags
  • Frontpaged June 21, 2011
  • Daily Feature June 9, 2011
  • Weekly 3rd Place June 14, 2011