Big up to StudiOh-Nobi, our latest supporter!

We're 13 people from our target today. Why don't you be one of them?

You can support NG too and get tons of perks for just $2.99.

Create a Free Account and then..

Become a Supporter!

Jumping Jim

Share Collapse


Log in to save your medals! Don't have an account? Create one for free!

Nobody Home... 5 Points

Get locked in a level

Welcome to the Jungle 5 Points

Explore the jungle area

Cave Explorer 10 Points

Explore the cave area

Ice, Ice Baby 25 Points

Explore the ice area

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

(We're really sorry for the large file size! And please, if this is the only part of the commentary you read - play as much of the game as you can)

Hello Newgrounds :)

Nobody Home presents a 32 level, skill based puzzle platformer. We're really proud of what we've created and put a lot of effort into every aspect of the game. Wanting to create a platformer for a very long time, we set out on it. It started as a really small idea and just kept growing.

Nobody Home didn't exist before this project and most of the initial ideas for this game were drawn on a piece of paper at college one day. Fraser mocked up a menu screen and the snowball started. After getting some really basic test levels done, we showed our good friend Dan, who offered to do some loops for the game (which turned out amazing). Dan - being the avid gamer he is - picked apart so much of the game that most of the time spent was improving what we started out with.

Somewhere along the line of creating this, we got talking about other game ideas and finally realised that if we were going to release multiple games, we should have a name for ourselves. Nobody Home was created, along with a splash intro animation. As a final touch to the game, we found Tom S - a great voice actor - who recorded the intro voice "Jumping Jim!".

We really hope you enjoy Jumping Jim, we realise it's hard and frustrating, but keep at it, it's worth it :)

Thanks to:
Tom S - http://tomsthevoice.newgr ounds.com/
Ben Bray (Archawn)

Sam, Dan and Fraser


really cool game!

The only aspect of this game i wished was better.... was the in game background music. The background music really didn't have a game feel to it.. but other than that.. i loved the concept of over coming obstacles in a platform style!

Great game!

Fantastic quick fix of fun. On second thought, I probably shouldn't be playing this at work.

I love the music. Who wrote it? Where did you get that in-game track?

People find this review helpful!

Fun and challenging.

Really fun game, though I'm pretty disappointed that it didn't save my progress.

People find this review helpful!

A balanced mixture of moods.

This game hit me by surprise. I looked at the new uploads sidebar as i do every so often, and i saw the name 'Jumping Jim'. My first thought was "oh, another sprite platformer, may as well give it a go."

...But i was so, so wrong.

This game was a lovely surprise. From it's addictive simple gameplay yet with physics measured to perfection, to it's pleasingly simple art style, this game is something you can load up and get immersed into within seconds. And by that, i mean as soon as the first level starts.

Looking at the title screen, you wouldn't be expecting the level design and art style that pops up and smacks you in the face when you click start game - let alone the stunning piano score that commences. The whole mood of the game suddenly shifts, and you genuinely start to wonder where this man is, why is he here, where is he going. But then you reach the end of the game, where you are then transported back to the laid back attitude, where our hero who we have just traversed through 3 different terrains with is slouching on his sofa watching the telly, with 'BJ' on his ballsack. Yet this is as pleasant a mood switch as any, and you laugh not only at what is on the screen, but also at yourself for thinking thew game had taken a serious turn, and being fooled by yourself.

All in all, the game had it's own unique charm and gameplay that i would happily see again in another game. It ran smoothly throughout and despite what others say, I did not have to tolerate any sort of frame rate drop at any point in the game.

I wish you success in your next ventures in game development and hope to see another installment from your team soon.


People find this review helpful!
NobodyHome responds:

Thanks for the amazing review. I can't really say much else. You pretty much put to rest any initial fears we had about the game not living up to what we believed it could.

You'll definitely be seeing more from us in the future.

Thanks again for the great review

Almost perfect

I honestly love it, and the music gives it a really pleasant mood. But my only gripe is the noticeable drop in frame rate when you jump on a pink block/dirt block/get a key. Almost every time you touch one of those it stops for a second and usually sends you straight down causing you to restart it. Fix that and you'll have a solid game.

But you still get a 10. =D

People find this review helpful!
NobodyHome responds:

Thanks for the review!

Honestly, I thought I had fixed the drop in frame rate. We had 4 computers testing as well as a few friends, and it seemed to be fixed.

We're really sorry the problem still persists, the best I can do is look into it, but unfortunately can't guarantee a fix.

Cheers for the 10 :)

Click on an icon to vote on this!

Credits & Info

3.89 / 5.00

Jun 1, 2011
8:35 PM EDT
Action - Platformer - Puzzle