Sky Pigs [Multiplayer]

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Sky Pigs is probably a familiar game to many of you, especially if you've played Helicopter or any of it's variants. We set out to create a multiplayer game inspired by Helicopter and by the neat distractions in the XBLA Indie game which also is Helicopter like, called Techno Kitty Adventure that tried to distract you with all sorts of crazy stuff in the background.

So in Sky Pigs, you try to survive the longest, but even if you lose your three lives, you can roll a slot machine to summon distractions, or even come back to life if you're lucky.

Playing With Friends: When you're in the game lobby, you can invite any of your friends to play with you by clicking the "Copy Invite Link" button. Just send it to them via IM or whatever, and they'll join your game. It's more fun that way.

** This game is CPU intensive! And we have to ESTIMATE the display of other players, so their silhouettes will seem to go through obstacles! But they die when they really do. **


Mouse Click - Go Up
Up Arrow - Go Up
Spacebar - Go Up
W - Go Up

and uh. LET GO of the button you use to go down. derp.


If you lose 3 of your lives while there are players still going at it in game, you can roll the slot machine for revenge distractions. There's even a chance to come back to life... almost in tact.

Leveling Up:

If you're logged in with an OMGPOP account, we add up the total distance you've ever gone and give you a level based on it. Reaching level 40 turns you into a different animal we used in beta.


In the top left, there are two options "Reduce Lag" which caps the frame rate at 30, which may help some people. and "Music On" which obviously will stop playing music if you turn it off.


This game is really resource intensive! And yes, other players in the games positions are only ESTIMATED, so it may look like they are going through obstacles, but they are not in reality. It's only an estimate of the direction they are going.



It was a little bit amusing at fist, but I got bored really quickly. I like the music though.

People find this review helpful!

i coudnt even get into the game!

Is this game ONLY multiplayer?

iminlikewithyou responds:

You can play single player and go for a high score, but it was built to shine in Multi

not my favorite

nice, not bad at all :P

iminlikewithyou responds:

Sounds like you had some fun, glad to hear that!


Nice reflection of Helicopter, now with different graphics and multiplayer, practically other piggies that ruin your concentration. Should be more creative & more unlockables, which would increase the competition among players. More competition = More fun!

People find this review helpful!
iminlikewithyou responds:

Maybe in the future we'd introduce unlockables that don't ruin the balance of the game, glad you enjoyed it!

Same terrible game, now with multiplayer action!

There really isn't a lot going for this game. It's basically a clone of Helicopter, but with pigs and online multiplayer, and that's nowhere near enough to keep me interested in this game.

The game itself has no substance. Aside from the netplay, you could easily port this to an Atari console, and that's not a good thing in my books.

The leveling system has no real purpose. It doesn't enhance the pig's abilities, it certainly doesn't gauge a player's skill, since anyone with enough time on their hands can just grind levels. At the very least it could have unlocked simple graphical bonuses as you level up, but it doesn't do that either. I'm truly amazed that the only thing that you can unlock through leveling up is a simple sprite change. Really. Platform Racing, as terrible as it is, at least had a decent amount of unlockables.

iminlikewithyou responds:

Ah, sorry that it's not the game for you mzx!

With the core game being fun, why mess it up with balance breaking power ups and over complex interaction. Easy to get into, and if you play a lot, we reward you with a prestigious character.


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Credits & Info

3.98 / 5.00

May 31, 2011
11:53 AM EDT
Action - Shooter - Vertical Flight
  • Daily Feature June 1, 2011