Good idea, but ruined by design mistake
Idea is lovely, realization is also well done, overally it's an interesting game, worth probably 9/10.
Then why is it so boring? Because every time I lose I have to do exact same thing, mainly trivial until I can get to the point that is hard. Maybe its just me being lame, but I'm at 4th stage, I've lost few times and now I just don't give a damn.
I may try many times to overcome a hurdle, but not if that means I have to repeat first part of the stage every time.
If you just put there such option, that after you lose, you can rewind time by 5 seconds and start from there it would be great.
I was thinking about checkpoints :)
thanks for your review,
absolubtely awesome :)
it´s a very co-op game, uno of the most interestings to i see :) good work
thanks you :)
this is an uber game i really like it. i only got past a few levels cause my attention span for today was shot. so i say to you good job i give you ten even though the music was a little dull. i would have liked creepy music at times like when the zombies came after you or something. the puzzle solving in it was good but i didnt really see the point of adding the collectable diamonds. it would be a little more appealing if they were something other than diamonds. my hat goes off to you you did a great job and i really enjoyed this game.
Great too hear,
I will certainly look at your suggestions when creating the sequel.
just black screen
i cant pass that.i will rate 10/10 just if you help me.
Hmmm, your the second person who says that, do you have the latest flash player installed? and what browser are you using?
however, i think some people will miss that S, triggers those leavers- i think thats why the score is lower than i thought it would be.
So make the lever graphics more obvious, and write a hint on the wall or something on level 1.