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Battle for Wayland Keep

rated 4.39 / 5 stars
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Strategy - Real-time (RTS)

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Credits & Info

May 23, 2011 | 11:42 AM EDT
  • Frontpaged June 1, 2011
  • Daily Feature May 24, 2011
  • Weekly 5th Place May 24, 2011

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Author Comments

This game is large in size and may take a while to load. It also uses a lot of processing power and is recommended that you play it on a computer with 1-2 gig of ram and a decent CPU.

Battle for Wayland Keep is a prelude to the upcoming game "Ortus", which has been in development for almost a year. This 'minigame' (Battle for Wayland Keep) was put together to give players a sample of the history of the world in Ortus, and a 'tip-of-the-iceberg' sample of some of the game mechanics we have been building for Ortus.

-Mouse to move/select abilities
-WASD/arrows to control the camera
-SPACE BAR to toggle PAUSE, you can issue commands while paused

If you are having issues with loading or bugs, please inform us so we can try and make your experience more enjoyable :)



Rated 5 / 5 stars

Truly a masterpiece; if the computer can handle it

You know how once in awhile there is a flash game that sets new standards? This is one of them. The amount of effort put into this is obvious. Everything was done extremely well.

For starters, the presentation, sound, and graphics are outstanding. I'm not exactly sure why people are complaining about the voice-acting. It is way above average- honestly. Not to mention, from my knowledge, the sound and music are original.

The gameplay is extremely well done as it is complex. It is simple to play, but the amount of detail and aesthetics is impressive. Using abilities and managing cooldowns as part of the strategy may remind players of World of Warcraft and other games.

And last, but not least (possibly one of the best aspects) the story and characterization were fantastic. It is rare for me to truly captivated by the story of a flash game or its characters. As I was playing, I found myself actually caring for most of the characters presented. I would say they were as captivating as characters on TV.

The way you are able to respond to characters is very well done and their dialogue is actually realistic and well done. Minor grammar errors, but hardly an issue.

While the gameplay was extremely fun, the only drawback (and only one in this masterpiece of a flash) is the amount of processing power this game demands. I have about twice the amount of the recommended ram, and yet sometimes the lag is unbearable.

I am on the final battle but have yet to try to finish it due to the lag.
- However there are three things that may help reduce this lag (see below)

Anyhow, this is instantly one of my favorites. If I could I'd give this higher than a 10/10.
Though I usually give generous reviews, I would say this certainly and truly deserves higher than a 10.

Overall this game managed to feature excellent graphics, sound, story, and gameplay without extremely complex gameplay that would turn off most casual flash game players.

I look forward to Ortus.

-------------------Helpful tips to reduce lag/increase frames/response---------------

1.) right click and change quality to low. This will instantly alleviate bad fps if you had a problem with it.

2.) bodies accumulate throughout the battles/weeks. They too will cause lag/bad fps. A suggestion is to have an option to clear away dead bodies as they are not necessary. Anyhow, save and exit the game and restart to remove dead bodies.

3.) Not proven, but I believe turning down the sound in options to low or off will reduce lag as well.

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Rated 5 / 5 stars

Great game

The lag was a little heavy and I usually don't like this type of game, but the game mechanic was surprisingly enjoyable, the graphics were impressive, and the voice-acting and dialogue were well-done. I'm awaiting Ortus =)

To other players: siege weapons, particularly catapults, are super dangerous, take them out first. Spam the stun wave (3) to keep catapults and reapers from attacking, they take a lot of health out of the wall/you. DON'T STAND IN FRONT OF RAMS, they're deadly. If a wave of other monsters gets on you while you're on the ram/catapult, take them out first; as long as the weapon is stunned it won't be hurting anything.

For the final round, the war lord will chase you around, so you don't have to worry about him doing any damage to the wall. Just focus your 4s and 3s on him to get him stunned and damage him, stay out of his melee range (teleport if you have to), and otherwise ignore him. Focus the rest of your attacks on the little ones, so the wall doesn't break.

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Rated 5 / 5 stars


Really cool game, and to think this is just a demo! Even before the actual game began, it made me think of Lord of the rings. Which i love because I'm a total LotR fan.

A few tips though. The voices in the dialogues are hard to understand because of the music, which is too loud. You might wanna turn it down a little.
Also, a very minor bug, the standard cursor becomes visible about every second and then disappears.
The texts in the dialogues (yet the dialogues again :p) are a tad small, makes it hard to read.

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Rated 5 / 5 stars

I don't know how you do it

Every time I think of how awesome you are, you do something new- and do it well. I think I've given up on limiting you because you can obviously do anything. I've never met someone who is so multi-talented before. I look forward to more from you.


Rated 5 / 5 stars

Can't Wait!

A very well executed mix of wave defense games and Diablo-style RPGs. Can't wait to play Ortus!

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