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Battle for Wayland Keep

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This game is large in size and may take a while to load. It also uses a lot of processing power and is recommended that you play it on a computer with 1-2 gig of ram and a decent CPU.

Battle for Wayland Keep is a prelude to the upcoming game "Ortus", which has been in development for almost a year. This 'minigame' (Battle for Wayland Keep) was put together to give players a sample of the history of the world in Ortus, and a 'tip-of-the-iceberg' sample of some of the game mechanics we have been building for Ortus.

-Mouse to move/select abilities
-WASD/arrows to control the camera
-SPACE BAR to toggle PAUSE, you can issue commands while paused

If you are having issues with loading or bugs, please inform us so we can try and make your experience more enjoyable :)


Simple, but nice!

I have to say, the voice acting was pretty good, but kind of cheesy somehow, but in a good way :)
But about the gameplay, it is easy to use the controls, and the graphics are quite nice!
Good game overall!

People find this review helpful!

too big...

I couldn't play this game because would have caused my laptop to freeze up(i only have 1GB of ram) :(

You know, not everyone can afford to purchase a high quality computer. You will probably broaden your audience if you either made the game smaller in size, or add a quality toggle button

just to help your ratings, ill give you an 8

Cool game.

epic, the only word for it :)

People find this review helpful!

Nice idea, but a lot of bugs and lacks

I really like the game concept, but it should be vastly improved, if You wish to make it a good one. Firts of all: optimize it: add a quality toggle button. I have a quite decent PC, with 2 GB RAM and a dual core processor and a fast internet connection, but the game lags as hell even during the dialogujes!
Second of all, make it more logic: how come archers are more resistant to attacks, than the regular fighters?
Third of all, there is no possibility to protect the gate from any damage. What are the archers and other defenders doeing? Shouldn't the rain arrows and rocks on the attackers constantly? And a "flood od boiling oil" could be a good replacement for the arrow rain ability.
Fourth of all, the skils are more than unbalanced. I know, that it's a game, were one men killls millions, but eihter grant him superpowers that would make it more logical, or add some NPC or other aid, to help him slay the enemyes. Or at least grant his abbilities a more reasonable recharge metter (the charge ability charges longer than magical strike??)
Fift: I hade a feeling, the the keep armour is actually lower then the hp meter of the hero. So why didn't they build the gates of this kind of material??
Sixt: Resource gathering should be more civilized, i have a feeling, that it's quiet random and is more annoying, than helpful.
And finally, as Philnomenon said, the camera should follow the player and should be "unlocked" with a button if you would like to make a distant shoot or something.
If You work out these problems, then it will be a sure 8 or 9, and if you add to it that "special touch" than a 10 is even possible :)
Keep up the good work mate!

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I don't know how you do it

Every time I think of how awesome you are, you do something new- and do it well. I think I've given up on limiting you because you can obviously do anything. I've never met someone who is so multi-talented before. I look forward to more from you.

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Credits & Info

4.39 / 5.00

May 23, 2011
11:42 AM EDT
Strategy - Real-time (RTS)
  • Frontpaged June 1, 2011
  • Daily Feature May 24, 2011
  • Weekly 5th Place May 24, 2011