Great game, can't comment on audio tho, had it on mute. I love this game, love at first sight LOL. 3 things to improve on: 1. make units move faster, 2. add bonus pick ups in battle, like they stay for 10 seconds annd units pick em up and get speed boost or damage boost, 3.lowr lag from sucess screen to map.
Good, and it could be even better.
The game implements some nice concepts, which I missed from the genre til now: mining resources with units, more than one lane for the troops, in-game cutscenes, good narrative.
Yet it's possible to make these concepts better.
The only issue of mine worth speaking of is that the game is generally too slow: it takes forever to destroy the enemy castle (though it's not hard), units move slowly, and fight is also slow. IMO you should make these faster or use a less wider battlefield (or both).
Graphics are totaly cute. (The only thing i didn't like was the grass texture, it looks too regular).
As for the audio, when i first heard the bg-music (Glorious morning by Waterflame) used in age of war (a game in the same genre), i thought this will be just a ripoff, but it isn't at all, and fortunately that music only comes back occasionaly.
I give a 9 now, but I'm sure the second episode will worth a 10.
really good game.. it needs some new things on it
1rst one is: Add a button to reatreat the leader.Its not fair if you do not do so.
2cond: Not fair you can only choose quantity or range or strengh.
3rth:Needs to be less repetitive. Always when i die i have to restart from the start.
and thats really frustating.Add a checkpoint.
If you are going to make a Sequel please add this.
my only complaint
the lag, when you get a lot of units on the field it starts moving really slow, the behemoth level was a real example of this, there is no quality control... so this should be correctable easily.
Age of war V4.0
This game doesnt need improvements,but tweaks.
Tweaks that would be really useful:
-Telling how much an unit will cost after an upgrade.Also,make the upgraded unit the default for that unit.Not 3 types of archers,the no upgrade,the I upgrade and the II upgrade one.That is obsolete.
-Make a "Custom play" after you complete the roman campaign.And even better:make a map editor,choosing width of the army path,and where to spawn the gold sites.More replayability and fun.
-I did read the chat "(cutscene)",but i think some people dont like spending time with that.A skip button to chat screens would be useful.
-More space for units.The centurion unit became useless for me because i had no space to put it in since i wanted the others units more.Same applies for "Spells",the boulder spell got useless.
-Making the attacks faster isnt necessary,but boosts up the feeling of war on the game.There is no war that isnt intense.Looking to an a legionary hit an enemy slowly is a bit..boring.
-I saw some typos.Examples are:Ceasar(special unit),seige(or im wrong on this one - thought it would be siege?).Also something strange i noticed is "Magic arrows" on the fire archers.Same applies to the siege spell.I think its just fire,not magic,no? O:
You should rename "Spells" to tactics - i didnt play as vercing though,and i dont know his specials.
-QUALITY OPTION - THIS IS IMPORTANT.This game has smoothing turned on,and you cant disable it.I didnt get any lag,but if you want people to play your game,make sure they have this option.Not everyone got a nice PC.
9/10 - would be TEN if you could put those tweaks in.