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So, yeah, this is another game I made in my Game Design class. This was finished months ago, but I didn't post it since I was hoping to fix this bug that my programming apparently has. See, there's two sound clips, one that plays when you fire a laser, and another when you kill a piggy. (Yes, I will refer to them as piggies. =P ) For some reason, the code that I used would not work. It worked in one of my classmates' games, which was the reason why I asked him if I could use it for my game. But for reason it just would NOT work! >_<

I have the feeling it's because, despite both of our games being programmed in ActionScript 3.0, his was saved as a CS4 file and mine was saved as CS3. Which is stupid, since that shouldn't really affect the ActionScript of the game. ._.

And since I got a computer with no Flash on it at all (A.K.A. my new computer on which I am typing this.) a little while after I was done with this game, I couldn't go back and edit it, at least not at home where I have enough free time to work on it. Ah well, I'll think of something... e_e

So, yeah, hope you have at least some fun with this game, and hopefully I'll make improved sequels/games in the future. With sound, of course! =D

(And yes, I will eventually take a look at the tutorials here on Newgrounds... eventually. It's for my own good, some I'm going to have to use them in the end.)

EDIT: ... I really, REALLY need to learn how to make a skip button for opening cutscenes. ;_;

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Not bad I guess

It's certanly better than that mittens game, and way better then that game called Sniper Game-Naruto & Jedi.

Good Start - Keep at it


Game itself is ok. I'll bet you probably have some good game ideas, but they surpass what you can do programmatically. (: Once you improve on your coding skills, I'll bet you could make something cool. Your cartoon-like art looks nice, too.

On to your game:
- Remove the blue area that appears when you move the mouse over the play object.
- The player character can move off the screen to the right. Looks like you have it correct on the left side, as the player is prevented from moving off the screen to the left.
- When I start a new game, the player starts off-screen, to the right.
- I like how the sky changes. Give a nice change of scenery. Just one thing: when it's dark, the score text is hard to see, since it's basically blue on blue. You may want to consider one of three things:
1- Change the color of the font to something that's easily visible on any sky;
2 - Change the color of the text as the sky changes; or
3 - Add a background graphic to the text.

- Since your game is keyboard based, I think it's better to have the player use the keyboard to restart the game, instead of having to click, especially since the mouse isn't used at all during game play.

- Sometimes, when I get hit by a piggie, I get this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Enemy/eFrame()

- Other things like animations for getting the piggies, and when player gets hit, maybe even a few power-ups, and different piggie types, might come later down the line, after you get the basics worked out first. ;-)

Regarding CS3/4. Yeah, working with Adobe's tools is a pain sometimes. Also, you can't open an FLA file saved as CS4 in Adobe CS3; you have to save it as CS3. Not usually a pain, but you have to keep doing "Save As", when you're in CS4. For some reason, doing a regular save always updates the format back to CS4. And don't even get me started on CS5, which you can't even save as CS3 at all (each version of CS only goes back one version).

There is also a tool called FlashDevelop, which is free. You may want to check that out, too. (:

Good skill on your game and future learning, soldier.

* salutes *

- Ziro out.

Credits & Info

3.00 / 5.00

May 18, 2011
7:02 PM EDT