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Shoot your way through the galaxy, leaving behind a trail of destruction and awesome. Features a customizable tech-tree loaded with options allowing an unprecedented custom experience.

Hold mouse over your ship for one second (perfect when you warp into the level) to control with the mouse.
Hold SHIFT to activate barrier shield
Press SPACE for NUKE


Blaster - shoot plasma bolts at enemies. You can upgrade its spread, damage, and ability to pierce through enemies to do wreak more havoc.
Rocket Launcher - Like homing missiles, they chase enemies. You can upgrade their blast radius, reload time, and damage.
Lightning Gun - A powerful weapon that fries your targets. You can upgrade its chains for a chain lightning effect, damage, and the ability to stun enemies.

Magnet Attract or Magnet Repel? You decide, attract resources or repel enemy bullets! You can upgrade the effect radius and strength.
Barrier Shield! Two options! Hold your fire or movement and press shift. Choose which fits you best. Upgrade your shields to reduce damage and increase your hitpoints.
Bombs! Nuke enemies or nuke all bullets. Upgrade your ammo and/or your cool down timer.
Multiple play styles:

Fight for survival, navigate asteroid fields, and collect resources. Gain XP and get up to level 81! There are tons of different play styles and possibilities!


What the 2 guys below me said. And the ship is too large, like, I can't fit between the cracks of the bullets. And you should be invincible for a half second after you get hit, so a WALL of bullets doesn't kill your full shied and you instantly! I like the upgrade variety and the fact that you can modify your upgrades at any time.

Did I miss something?

8/10 because I was doing fine until the red nebula. Suddenly there were blankets of bullets and I was at a loss as to what I should do. The shield is very weak, the health of the ships is low and the bullet repelling magnet actually makes it harder to dodge the bullets. It slows them down sure, but that creates sections of greater concentration. So that when you have slowed down a wave of bullets, you still need a safe place to evade to, however it has just simply become a denser wall of said bullets. It should actually repel them, not just slow them. Otherwise I was having a lot of fun. I like the upgrade system a lot.

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pretty good, but unbalanced

Great game but full of annoyances:
- pause on mouse-over, resume on clicking the ship <-- this is really tiring, most games simply capture the mouse
- really low life, no way to improve
- shield only works when not moving
- unrealistic par on some levels; I kill everything, collect evrything and still 50% par
- no XP reward if the score is not beat means that at some point you get stuck without any way to improve your XP

But excellent graphics and gameplay otherwise.

Too much ads

It kept opening screens to myplayyard.com I couldn't even resume a level I was playing.

myplayyard responds:

Thank you for the feedback, actually, there was a bug in the version I uploaded ~30 minutes ago and that was the result (openning myplayyard.com even if not clicked on the logo).
I'm very sorry for that, I roll back to the previous version.
I really hope you will enjoy the game as I meant it would be.
Once again, sorry for that.


great graphics nice 3d style, great gameplay, awesome upgrade system, the only thing that kept this game from having a higher score was it's orinality, it's been done before, but still an awesome game!

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myplayyard responds:

Thank you :-)

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Credits & Info

3.85 / 5.00

May 18, 2011
4:20 AM EDT
Action - Shooter - Vertical Flight
  • Daily 5th Place May 19, 2011