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Feudal Castle Defense

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Author Comments

This is a major revamp from my previous tower defense game. All the art has been changed to a feudal/medieval theme and the game play of the units are much more balanced. The game engine is now also highly optimized and won't lag as the game gets longer. Easy, normal, and hard modes are available; each with separate score boards.

* major thanks for all the reviews guys! I should have played it to the end to test for these before posting it here. Lesson learned! The bugs that you've all reported are also fixed.

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Good game, BUT

I like the game but it is too easy in Normal mode and bugs make it unplayable in Hard mode. Would like to play it again when the bugs are fixed

Vitapoly responds:

Thanks; a lot of the bugs are fixed. The game wasn't able to end before!

serious bug

if you upgrade your archers with triple shot, the arrows spawn but don't move, rendering this type of unit completely useless.

otherwise: great potencial (especially the upgrade system) but poorly executed. overall too easy and too buggy.

Vitapoly responds:

you are right! I should have replayed it after porting it to mobile screen format; it introduced tons of bugs~ They are fixed now and the game will actually end!

Needs work

I made it to a very laggy lvl 35, and now I'm just going to leave it play itself while I go to sleep. I have so many merchants they cost 5k, the backgrounds gone because all I see is pink healer radius, and I can't move many of my units. It's very laggy by this point as well.

IMHO. Needs an end, Needs a speed up wave, and definitely needs a cap on the units (if there is one i never reached it). And if your going to include a unit that increases cash flow, you really need to put a limit on it or it's just going to be abused.

Vitapoly responds:

You are right; I've made it so that the game ends at level 30 and increased the number of zombies as well as difficulty~

wayy to easy

im still playing but it was playing itself by like lvl 13. i have so many merchants that they cost over 3k each and i cant spend money faster than im getting it. my healers heal from accross the map and 100% full heal. my only units are samuria and i have like 20 spread around but holdin the line at the spawn. my screen is solid purple from healers range. this game is way to easy to be fun.

Vitapoly responds:

yeaa.... there was a really bad bug where the castle did not take any damage at all; causing the game to never end!! It is much harder now and several more bugs has been fixed.


Great looking game, animation and moving units are nice, but i found a few problems

1. when the unit is clicked but not dragged, gold is deducted but no unit is placed

2. The restart button dosnt work- it will wipe map and award new gold, but the price of units are unchanged, and the level is unchanged. No new monsters spawn- i had to hit refresh to go back to the menu

Other consierdations- no menu or tutorial?!

It seems fun, but needs some finishing touches to make it playable

Vitapoly responds:

wow thanks for the report of the problems; they are now fixed. A bunch of other bugs that came up after rearranging the layout is for mobile compatibility is also fixed. I'm surprised you gave a 6 even when the game was so bugged!

Credits & Info

4.04 / 5.00

May 16, 2011
7:56 PM EDT