Evil D's Advocate
I read several of the reviews, and a good many of them were low rating. I, however, actually really liked the game. I intend to play it through again when I don't have to have the sound off, so I can take a listen to the music as well, but that's for another day.
I'm actually quite surprised this game didn't do better in the public's eye. So many flash games, especially on NG, either fail or go unnoticed due to their huge amount of content and detail. They can take forever to load, and on slower computers, they're not worth the wait in many peoples eyes.
Games like this one can be seen as overly simplistic, but I find that to be kind of a welcome break. I realize that there can be games that are 'too simplistic' or 'poorly done', but I felt that this one had a wonderful collaboration of simple aspects to make it a good game.
First, the Story. Yes, it was short. Yes, there wasn't much to it. YES it had religious undertones. HOWEVER! In my opinion, it had a MUCH more 'human' message in a world of only letters and numbers. "Good G" and "Evil D" were much more of characters than religious symbols. If I had anything to nitpick on the story, it felt like it came in rushed segments, rather than portioned out correctly. "G" and "D" did seem to come out of nowhere, and they just kind of disappeared as soon as they showed up. If the creator intends to make a sequel, it would be wise to draw more on these characters.
Second, the gameplay. I felt it was actually quite beautiful in its simplicity. You could move, jump, and invert. There were times when the jumping felt messy, and when the enemy or ceiling felt like they were nowhere near me when i 'died'. But the mechanic was fun to use, and the 'moving platform' jumping was not incredibly difficult. The biggest thing was simply the movement speed of "Inverted Y"
Overall, I thought it was a well put together game, if not a little rushed. Hopefully We'll see a sequel to expand on the characters, but if not, oh well.