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Escape from the lab and solve the puzzles!
p.i.g is a puzzle platformer with portals that act like tunnels: the player places one end of some blocks, and another portal opens at the end of the blocks.
A and D (or left/right arrows) to move
W (or up arrow) to jump
Mouse to aim and shoot portals
R to restart a level
Q to return to the main menu
Your character is automatically aligned with the tile grid if you aren't moving left or right. It's much stronger if a portal is nearby below you. You can use this to make landing in portals easier =D
The story mode was made in 48 hours for LD 20.
Music by Jim Peterman
5/12- added arrow key support!
I know which block I have to hit, but I don't know how to get a portal lined up. I am on the house level and it is starting to drive me insane
I have used a technique a few times...
You can stand halfway in a portal, and if no blocks are above you, you can jump to the top of the block you're halfway in. I don't know if it's a game breaker, but have you thought about getting rid of this?
At least it didn't rip off portal too much, which is more than I can say for a lot of flash puzzle games.
seems like you used the ideas of Portal 1 and 2, plus the game 'shift'. it's alright, but i'd much prefer to see ORIGINAL ideas.
Although i feel i cheated on alot of levels i just did the jump loop for most levels lol.
Demo of a narrative adventure platformer.
Explore the seaside town of Estivale, meet dozens of characters and track down a thief.
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