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Classic Nurikabe Light V1

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Author Comments

The object is to create islands by partitioning between clues with walls so that the number of squares in each island is equal to the value of the clue, all walls form a continuous path and there are no wall areas of 2x2 or larger. Each island must contain one clue and be isolated from other islands horizontally and vertically.

There is only one unique solution for each puzzle.

First click fills the square to indicate it is part of the wall, second click marks a dot to indicate the square is part of an island and third click brings the square back to its original state. Multiple squares may be filled or dotted by dragging the mouse.

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Well...

Although I think the game could be potentially fun, I did run into the same problem as 'antidute'. Even the "higher level" puzzles have multiple solutions. Unless there is something more to the rules you aren't explaining to us.

The game, given the stated rules and not the singular solutions of unknown origins, is also very easy even through the "higher level" puzzles. It would be nice to have puzzles that were a bit harder, that maybe did have only one correct solution.

Also, it would be nice to be able to simply select what you wanted to change the block to, rather than having to cycle through.

All in all the game as it stands isn't very fun and doesn't take much thought. I hope you continue to develop the game because I would really like to play a full version.

5/10 3/5

Solutions

There are really many possible solutions for each puzzle which makes it "unsolvable" without using the checker. Good effort though.

Conceptis responds:

There is only one unique solution for each puzzle.

Credits & Info

Views
3,875
Faves:
3
Votes
4
Score
2.24 / 5.00

Uploaded
May 4, 2011
10:57 AM EDT