TIP #1: Fall. TIP #2: Fall.
A great artistic game with awesome merits, that features simplistic pixel-based design and awesome many-sided exploration. However, most of it is tedious and simplistic: "ooh what does this do?" "oh look I'm falling" kind of deal.
The #1 exploration flaw in this game is the fact that if you go deeper, you're basically winning the game. Any attempt to get to lower ground will basically get you where you want to go. But I like that sense of wonderment at how many levels there might be.
Lots of variety, 8/10. Very nice.
When I started I was expecting it to be some old school plat-former, but what I gt was a surreal, original, and clever experience. At first I thought it was the game itself asking those questions... but by the end I realized it was what everyone feels, especially at the end of their life. Great work.
good,but this is too easy to made it!!!!!!
It was creepy in the first place but I beated the game and won the four medals and I loved the end.
Is a creative idea: a game with feelings. And that phrase in the end: "You will become a world" Is so beautiful. Congratulations.
Very nice idea. A game for the 'art collection'.