Newgrounds: Retaliation

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3 Bronze Skulls 25 Points

Get Bronze or better on all 3 Arenas

3 Silver Skulls 50 Points

Get Silver or better on all 3 Arenas

3 Gold Skulls 100 Points

Get Gold or better on all 3 Arenas

3 Platinum Skulls 100 Points

Get Platinum or better on all 3 Arenas

Secret Medal ????? Points

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Author Comments

Angry Faic is leading a group of misfits and miscreants through Newgroundsville! Take control of Pico and put an end to their reign of terror! Fight in one of 3 different Arenas for as long as you can. Go for the highest score on the leaderboards or just try to get past 10 waves to get a Platinum medal for that level.

Blast different types of Villains from different Newgrounds flash games and movies; Uber Kids from Pico, Thingy Majigs from Chibi Knight, FBI agents from Alien Hominid and the Spiders from The Fancy Pants Adventures.

Get power-ups, jump up walls and slide around and shoot the enemies behind you Action Movie style! There are a selection of ways to go about navigating the Arenas and killing your foes.

Patch v1.1 (12/May/2011):
- Lowered Platinum requirement for Arenas down to Wave 8 (instead of 10).
- Lowered "requirement" for Secret Medal (Hint: you must complete a certain "special" wave).
- Added the ability to shoot while in the air.
- Added menu for customising controls (press [S] while near Tom in the main area).
- Fixed fast fingers so it works while on walls and running.
- Made shooting while running faster.
- Increased Power-up drop chance to 20% (up from 15%).
- Increased Uber Kids run speed slightly.


The game is awesome except:

The controls, they are too sticky, there is lag in the response time, and you can only shoot in 3 directions. Everything else was really cool, but the controls ruined the game for me. Maybe add in Mouse controls, and try to make it smooth and not sticky

People find this review helpful!

Good, but not quite great

Tightening up on the controls would be nice. There was a slight lag between button push and action. Also, being able to shoot while on the move would be nice. It's definitely got potential.

People find this review helpful!
Torrunt responds:

You can shoot while running but not very fast, and you normally get to a wall/ the enemy before you can shoot that much. Might look into improving that a bit, could possibly make it so if you start shooting while running you run slower or go into a walk. Although a walk would require a new animation :I

Not bad.

The gameplay was decent, but it got repetitive quickly. Some of my biggest problems were presentation-related. I should be in Fancy Pants World if I wanted to fight his enemies, and I should be in the city, not Pico's school, if I was fighting FBI agents. I was also bothered by the fact that Pico didn't look quite right.
I like his new shirt, the two-tone green was getting boring, but a green T-shirt with a torso holster was nice, but one thing that SHOULDN'T have been changed was, you took away his UZIs! If I think Pico, I think of two Mac-10s carving up an army of look-alike kids.
Taking away his UZIs is like taking away Caruso's sunglasses in CSI: Miami. You gave him a pistol, which was underpowered. If Chibi-Knight could defeat Thingy Majigs with a rusty sword in a few hits, a shot from a pistol should sen them to their cartoony graves. I would have preferred, if you kept his pistol, some sort of semi-automatic weapon, because I'm sure Pico's trigger finger is faster than he shoots in this game. To counteract the faster shooting, you could have added a reloading mechanism, which would add a little intensity and desperation while running from the baddies.
I like the sliding and aiming features, but the hills make Pico shoot either too high or too low, until his foes are right on top of him. Since you took away the health bar, which was a good decision on my part, they're too overdone in flash shooters, adding damage numbers to both Pico and the bad guys seemed kind of strange.
If I have to kill a ton of enemies to progress further, I want to be able to fight at least 5 at a time, not 1 or 2 chasing me around while I slide and climb.
This actually seems like the kind of game where Pico and, I dunno, Darnell or any of the protagonists in the games where the enemies came from, could play in co-op. One player could use WASD and, like, space or G or something, while the other player uses the arrows and enter or number pad + or something. The multiplayer gimmick would have severely added to the replay value, but I found this game to be okay. Upgrades or better difficulty scaling would have been nice, but you probably had to rush to the Pico Day deadline. I like the concept of all the enemies coming together to kill everybody, and the graphics were good, but you had some serious flaws.
I've played better, but I've played worse, and this distracted me for 10-15 minutes. Not bad.

People find this review helpful!

Controls killed it.

Nothing about the controls felt good.

So so...

Its a good concept for a game but it does get boring after a while because there is no variety in the characters.

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Credits & Info

3.52 / 5.00

Apr 30, 2011
10:29 AM EDT
Action - Shooter - Run 'n Gun

Plenty more like this here!