GemCraft Labyrinth

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GemCraft Labyrinth v.1.20 changes & fixes:

-Hue mismatch of purple gems (in-game vs map info panel) fixed
-Some more typos fixed
-Field G7 has all gem types available now
-Added the text "Ctrl-click to send all remaining waves" to wavestone info panels
-To improve performance, only 7 monsters get drawn at a time per tile
-The awful lag caused by the limetrap exploit was fixed while trying to keep the exploitable nature (not to ruin the fun)
-When using the wild gem skill, it was impossible to achieve the "no more than 2 gems while spending 5.000 mana" journey amulet with 2 gems


We are happy to finally give you:
GemCraft lost chapter: Labyrinth

The latest installment in the series takes you to a huge labyrinth - 13x13 fields -, each playable in any combination of battle settings.
Unlock more settings and skills as you level up, raid tombs, slay apparitions and even some of the dreaded shadows!

The Premium Edition opens up even more possibilities, giving you very powerful skills, and the most fun and challenging battle settings!
(the whole game can be played to the end in the free version too, it's not a demo!)

Have a great time playing! :-)


i played on armor games...

and also without full vesion this game is insane.good work!!!!!!!
make more!!!!!!
i loved gemcraft long time ago.and i will love...

Great Game

Best TD For A Long Time

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i appreciate u making this remake from warcraft this is what a tower defence should be

This game deserves more than just to be a simple flash game

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i was happily surpised by finding this game on the frontpage. after spending days with playing gemcraft 0 i considered myself an expert, and now i fanally have new challenges!
maybe all the new options seem too complicated for newbies, since the old games were already complex.
if beginners feel like that i suggest them to play gemcraft 1 and 0 and then play labyrinth again. that way they can fully understand how this chapter has progressed...
thanks gameinabottle i love this game!

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Credits & Info

4.47 / 5.00

Apr 29, 2011
7:50 AM EDT
Strategy - Tower Defense
  • Frontpaged May 2, 2011
  • Daily Feature April 30, 2011
  • Weekly 4th Place May 3, 2011