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GemCraft Labyrinth

rated 4.47 / 5 stars
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Strategy - Tower Defense

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Credits & Info

Apr 29, 2011 | 7:50 AM EDT
  • Frontpaged May 2, 2011
  • Daily Feature April 30, 2011
  • Weekly 4th Place May 3, 2011

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Author Comments

GemCraft Labyrinth v.1.20 changes & fixes:

-Hue mismatch of purple gems (in-game vs map info panel) fixed
-Some more typos fixed
-Field G7 has all gem types available now
-Added the text "Ctrl-click to send all remaining waves" to wavestone info panels
-To improve performance, only 7 monsters get drawn at a time per tile
-The awful lag caused by the limetrap exploit was fixed while trying to keep the exploitable nature (not to ruin the fun)
-When using the wild gem skill, it was impossible to achieve the "no more than 2 gems while spending 5.000 mana" journey amulet with 2 gems


We are happy to finally give you:
GemCraft lost chapter: Labyrinth

The latest installment in the series takes you to a huge labyrinth - 13x13 fields -, each playable in any combination of battle settings.
Unlock more settings and skills as you level up, raid tombs, slay apparitions and even some of the dreaded shadows!

The Premium Edition opens up even more possibilities, giving you very powerful skills, and the most fun and challenging battle settings!
(the whole game can be played to the end in the free version too, it's not a demo!)

Have a great time playing! :-)



Rated 5 / 5 stars


addicting, and better than the previous Gemcrafts, keep up the great work :)

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Rated 5 / 5 stars

in response

to the review below me it works perfectly fine you should start over and read the instuctions it tells you how to play

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Rated 5 / 5 stars

Addicting as hell

Very nice. Fun, challenging, and all around awesome.

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Rated 5 / 5 stars

Pure genius.

The fact of the matter is, any tower defence game makers, no matter what acclaim they have or however famous they are, should sit down and take notes from this series of games.

They're almost flawless. Maybe even perfect.

The various game mechanics included, the different ways to customise your own battle strategy yet also the terms of every battle make this game so big that i'm honestly stunned that you're not developing games for consoles.

The original title, 'Gemcraft', did have some faults that required ironing out, but as you have progressed through the series, you have managed to do just that, and the result is this gem (pun DEFINITELY intended, haha) of a game. Kudos to you, sir, i only wish i had some spare cash to splash out on the premium addition, as i am definitely seeing this game out to its end. Well done.


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Rated 5 / 5 stars

Pretty fun, strategic, and cool.

I will understand why some people don't like it. I usually think its because of premium, thing that i don't understand (you can play without premium, why you would be annoyed over premium??) and because it doesn't feel really like the previous GemCraft games. However its fun, strategic, and i like it.

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