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megazord (new edit ver.2)

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Author Comments

Controls: "q" to restart. down to defend. ctrl to attack. shift to jump. directional keys to move.

Okay. i added some new enemies, a background, and background music. now tell me what's wrong with it. and don't be stingy. if you think i should add something, you let me know. and if you notice any glitches, please be aware that this project is being done within timed sessions so there won't always be time to fix those, so don't bug me about every little thing. im talking about making a game about the megazord but i don't know how to carry on from here. i guess i could try to wing the whole thing. if you know about super nintendo stuff, i would prefer to use it. maybe. and one more thing; i want CONSTRUCTIVE critisism, not the other thing.
credits:
ripped by nemu
ripped by nameko
ripped by Nitratez
ripped by Masque
ripped by Maxim
background music from snes mighty morphin power rangers
if i forgot anyone, sorry, i'll update it again.

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Controls need work otherwise good job

I mean, it certainly is good, but...............why is peter griffin in there?

The collision between the Megazord and the enemies and tiles is awkward. Also the controls are very awkward. But it has potential to be great.

metroidfannumber1 responds:

i know. it seems like everything i work on has some sort of potential to it. the problem is unlocking it.

ESTO NO ES UN JUEGO

i like the power rangers pirates wich is coming out in 2014

Credits & Info

Views
6,953
Faves:
4
Votes
12
Score
2.20 / 5.00

Uploaded
Apr 28, 2011
10:18 PM EDT