Clunky control, but noble effort.
I understand the definition of on-rails, but the camera moving on it's own often messed with my aiming and made things frustrating. Slightly more forgiving hitboxes could make up for this... Otherwise, a respectable effort.
Thanks for appreciating our effort :)
but the protagonist move self,is more cool to control it.
A RAIL game has been chosen to smoothly introduce 3D FPS in a market that is mainly of casual players.
We wanna do a free-move, full control, FPS in 3D. Just a bit later this year :D
Very good, just a few issues
- I encountered a bug near the end (somewhere in the last level): after I died my savegame somehow got messed up and whenever I resume I have no weapons at all. So if I want to beat the game I have to restart it.
- I die pretty often becouse the ammunition is so scarce. I try to save the more powerful weapons for the more powerful enemies but I still keep running out. This is the my biggest problem with this game.
- After picking up an ammo box all my guns should be automatically reloded. This would be necessery becouse it seems I cannot stop to reload manually: when I tried to reload before picking up the medikit, I instantly went further and the medikit was skipped (wich is lethal in this game).
- Just like gradenator I miss the gore too or at least seeing their bodies hit the floor. Was your sponsor against even the dead alien bodies?
Otherwise I really like it.
yes... even dead alien bodies :(
But we thank SPIL for believing so much in us and giving us the chance to develop our new engine with their game.
BTW: good comments and THANK YOU for the 10!!!
This was kind of missing a couple of things. The very first one that bugged me was the lack of decent death animations for the enemies. If I don't see that little bug things explode and leave a giant mess, then what was the point of shooting? Another is more diverse/larger environments (but I understand if you were trying to keep the file size down).
The voice acting was funny (in a good way) and the sounds and everything else seemed alright. Just make the violence a bit more graphic and try to make the maps seem less planar.
We wanna GORE in FOS!
But the sponsor not.
hehehe. THat's how they liked for their young audience.
Anyway...don't worry: newcoming title will have gore!
I believe I ran into a bug.
When I died on the 7th chapter when I resumed game I got the ending story as though I had beaten the game. I really wanted to see what I had to fight last :/
I'm sorry for that. We missed it. Well... you may always re-play :D