Quality 10/10 True Awesomeness My Friend!
Difficulty 7/10 A little hard for some people.
Game-Play 9/10 Only one flaw it's that you have 3 enemies going diagnoly on one side and 3 the same way on the other they're just hell to kill.
Awesomeness 15/10 Do I realy have to say it?
Overall 8/10 Everyone who plays this game and says ''THIS IS TOO FUCKING HARD THIS GAME IZ CHEATINGZ!!!!!!!!!!''can go suck Pee Wee Herman's dick.
good game but..
your still into killing animals again are you? :(
alone forever. my skill in finding the path through walls of bullets is below a C-
Very nice game, solid overall. Controls went wonky a couple times and I lost control of the character, but that was a rare occurance. Plus, there were a number of annoying flaws in the gameplay
1) Beating boss section does not clear all bullets from screen.
If you're going to follow up a whole- field bullet pattern that requires small, very precise movements, don't follow it up with a large, fast moving mass of bullets shot at the player's face. Trying to get out of the former fast enough to dodge the latter is a pain in the ass.
2) Make holding down the Fire button a strategy worth a damn.
I need to focus on dodging. Having to split my attention between shooting and not shooting is annoying.
3) Multiple Bullet patterns shouldn't doom the player.
Whenever you've a got a boss or a number of enemies shooting multiple bullets at you, the difficulty spikes because the bullet patterns don't synchronize. Sometimes, they overlap and create places where you can't dodge. Other times, the patterns cancle each other out- the movements you use to dodge one pattern run you straight into the other, and vice versa. The end result is you have to play the sequence by ear every time, which makes it vastly more frustrating. And you've got a couple of bullet patterns (such as the spiral one on the crab boss) that simply just don't work. If you're in the wrong place when that pattern starts, you're doomed, and there's no way to recover without taking multiple hits.