Bullet Heaven

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Boom 5 Points

Use a bomb for the first time.

Stray Bullets 5 Points

Get killed with no enemies on screen.

500k 10 Points

Get a score of 500,000 in any level except survival.

Angel Wings 10 Points

Play 10 levels as Natalie.

Bullet Hell 10 Points

Die with over 666 enemy bullets on screen.

Counter Attack 10 Points

Reflect over 100 bullets with a single shield.

Gold Farmer 10 Points

Finish any level except Survival with over 3,000 coins.

I Like Swords 10 Points

Play 10 levels as Matt.

Killer 10 Points

Kill 3000 enemies in total.

Max Power 10 Points

Fully upgrade all stats

Millionaire 10 Points

Get a score of 1,000,000 in any level except survival.

Pew Pew Pew 10 Points

Play 10 levels as Lance.

Power Up 10 Points

Fully upgrade any stat.

Punching Bag 10 Points

Get hit 100 times in total.

Shields On 10 Points

Collect 100 power ups in total.

Shooter 10 Points

Kill 300 enemies in total.

Slayer 10 Points

Kill 10000 enemies in total.

Sniper 10 Points

Kill 1000 enemies in total.

Stars Everywhere 10 Points

Play 10 levels as NoLegs.

Tree Hugger 10 Points

Play 10 levels as Anna.

Ultimate Blade 10 Points

Kill 25 enemies instantly.

Bronze Badge 25 Points

Get A ranks in 5 or more levels.

Bullet Master 25 Points

Complete all bonus levels.

Gold Badge 25 Points

Get A ranks in 15 or more levels.

Pacifism 25 Points

Reach wave 33 in Survival without killing anything.

Perfect Run 25 Points

Beat any level between 16 and 20 without taking any damage.

Platinum Badge 25 Points

Get A ranks in 20 or more levels.

Silver Badge 25 Points

Get A ranks in 10 or more levels.

The End 25 Points

Defeat the final boss and complete the standard set of 20 levels.

3 Heart Challenge 50 Points

Beat the first 20 levels without upgrading your health.

Mass Murderer 50 Points

Kill 1,000 foes in a single game of Survival.

Diamond Badge 100 Points

Get A ranks in all 25 levels.

Author Comments

Hay guys!
Here's the shooter I've been working on for a while, hope ya enjoy it.

Mouse/Arrow Keys: Movement
Z/Click: Main Weapon: Fast but weak.
X/Double-Click: Sub Weapon: Powerful but charges slowly.
C/Space: Bomb: Clears the screen.
Shift: Focus: Slows down your movement and shows hitbox.
P/Esc: Pause

If the game runs slowly, turn off the graphics stuff in the options.
Also, if you experience any problems with the keys sticking, just use mouse controls instead.



beautiful music


Quality 10/10 True Awesomeness My Friend!

Difficulty 7/10 A little hard for some people.

Game-Play 9/10 Only one flaw it's that you have 3 enemies going diagnoly on one side and 3 the same way on the other they're just hell to kill.

Awesomeness 15/10 Do I realy have to say it?

Overall 8/10 Everyone who plays this game and says ''THIS IS TOO FUCKING HARD THIS GAME IZ CHEATINGZ!!!!!!!!!!''can go suck Pee Wee Herman's dick.

People find this review helpful!

good game but..

your still into killing animals again are you? :(

People find this review helpful!

alone forever. my skill in finding the path through walls of bullets is below a C-


Very nice game, solid overall. Controls went wonky a couple times and I lost control of the character, but that was a rare occurance. Plus, there were a number of annoying flaws in the gameplay

1) Beating boss section does not clear all bullets from screen.

If you're going to follow up a whole- field bullet pattern that requires small, very precise movements, don't follow it up with a large, fast moving mass of bullets shot at the player's face. Trying to get out of the former fast enough to dodge the latter is a pain in the ass.

2) Make holding down the Fire button a strategy worth a damn.

I need to focus on dodging. Having to split my attention between shooting and not shooting is annoying.

3) Multiple Bullet patterns shouldn't doom the player.

Whenever you've a got a boss or a number of enemies shooting multiple bullets at you, the difficulty spikes because the bullet patterns don't synchronize. Sometimes, they overlap and create places where you can't dodge. Other times, the patterns cancle each other out- the movements you use to dodge one pattern run you straight into the other, and vice versa. The end result is you have to play the sequence by ear every time, which makes it vastly more frustrating. And you've got a couple of bullet patterns (such as the spiral one on the crab boss) that simply just don't work. If you're in the wrong place when that pattern starts, you're doomed, and there's no way to recover without taking multiple hits.

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Credits & Info

4.11 / 5.00

Apr 2, 2011
12:56 PM EDT
Action - Shooter - Vertical Flight
  • Frontpaged April 4, 2011
  • Daily Feature April 3, 2011
  • Weekly 4th Place April 6, 2011