Choose Your Adventure

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I am taking an online course to learn flash game design and we've finished our first game project. Being that this is my first game, with no prior flash experience, I feel pretty good about how it turned out. I just wanted to submit this and hopefully get some helpful feedback (i.e.. audio advice, was it a good length?, ease of use, etc.) Thanks in advance for checking this out and hopefully I'll have more enjoyable content in the future.


loved it

i laughed, i cried, and mostly i died

Good for your first game

But I'm sure you can put a little more effort into your flash, here are some easy things that I'm sure you can do:

- Add some music from the audio portal, or anywhere else, and make it so it doesn't seem obnoxious as the player goes along in the story, because that's where flash makers seem to mess up a lot.

- Make the story a little bit longer, I'm sure you can add a few more frames of the same thing, right? I liked the story you already have, but if you want to keep the players attention you have to make it a bit longer. Try adding why the character is bleeding other than "You had an accident in your home." Maybe he found a knife in his arm and has to make a decision how to get away from a psychopath and to his car? The possibilities are only limited to your imagination.

- Work on the art skills a little bit, not everyone has this ability but with some practice anyone can get something pretty decent to look at.

It's ALRIGHT for your first game, and you definitely have some potential, keep making flash and you'll get better as you go along.

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Fun Game

This was easy to play and fun - good sense of humor.

first game? great job!

i think this is a great first game, a pretty decent concept, doesnt take long to play thru it, but cool game anyway. smooth pointing, it can only get better from here

Not sure what you are trying to do

I'm not really sure if you are trying to be snarky or a poor attempt at humor. Much of the game falls short on interesting choices with the character being penalized for making what seems like reasonable decisions. It is not exactly fun to get insulted by the game when it forces you to choose those limited options.

Also, why didn't the guy just call an ambulance? He obviously had a phone.

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Dedest responds:

I guess it was a poor attempt at humor, but I story-boarded, drew and programmed it in one sitting. An ambulance would have been a good idea, I'll probably add that. The point of making the "obvious" choice fail some of the time was to prevent it from being too easy. Thanks for the advice, I'll take it into consideration.

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Credits & Info

2.27 / 5.00

Mar 28, 2011
2:46 PM EDT
Adventure - Point 'n Click