Went through all three endings. I do hope for a sequel.
I encountered a glitch after getting the gravity orb. I just went a few rooms back the way I came to see if there was any notes I could now take but the rooms there had now turned invisible, all apart from the background (all notes and walls disappeared). I found out that they still worked normally but I just couldn't see the room I was going through. So I ambled through a series of invisible rooms before I got lost and then gave up. It was a good game for what I played though, liked the anti gravity orb and the notes were cool to collect.
PRIOR to your awsome game there was nothing ^^
first of all, loved this game, I wonder why no one has done it before. mabey they were scared of getting it wrong. You have not fallen into this trap.
The note finding system, combined with an excclent plot and creepy but well-suited music makes an mind blowing gem of a game but one thing bugged me. when I got the the section called "The One" and the nuke went up, the game ended and I had to start again from the begining. this dosen't suit the games style, I know what happens and going through the game again, while I adore it, it's slow-paced nature doesn't fit the game.
The plot sorts of shines through, but it's all up to interpretation. I love how simple the designs. Some people may have wanted to see more complicated designs, such as instead of a block, a person. However, it was through this simplicity, the story is placed in the spotlight, and this is focus on the story gives way to imagination and interpretation. I thoroughly enjoyed this game. I hope there is a sequel that will fill in the blanks.
Just as I entered the section of "Open Air" with the note, the screen went grey except for the player. Everything worked, the walls and not functioned, but I couldn't see anything until I reloaded the page.