I thought the game was alright at first, but its not very enjoyable. There is a lack of options, other than attack and flee. And in all cases flee does not work! And the quality is bad, and the repetitiveness in very annoying and pointless. This game will get you bored quickly. Not to be a party pooper, but its not worth playing. I am truly being honest.
lack of strategy leaves game entirely to chance
as was said earlier, this game has no real variation. it has the inner workings of a pretty decent game but you need to add different attacks with differing powers and accuracies. for example, a standard punch could hit 95% of the time while a roundhouse kick would have a 50/50 chance of being dodged... perhaps some sort of mana system with spells could work as well (unless you want to keep mysticism out of this game)
I think a redo would do this game justice. I've seen your previous games and this one is not your strongest at all.
definitely keep trying though :D
Well-done, solid set-up
This is pretty cool. I think you should try to make a bigger game out of it. Everything looks neat and well-done.
There are two things that could be changed, though. The player's health meter doesn't seem to accurately display their amount of health in comparison to their maximum health at that level. Unless the player is supposed to start without full health, that is. Another thing is that the next button is sometimes unnecessary. You could set a short timeout to skip through some messages in battle automatically. It'd just be easier for players that way.
The set-up is solid otherwise. You could make a fun RPG out of this.
The entire game is just luck and theres no skill involved.Make it more interesting like more options, better graphics and the ability to heal in battle.