Bio Assault

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Officer Cadet 5 Points

Reaching area 1

Pilot Officer 5 Points

Reaching area 2

Lieutenant 10 Points

Reaching area 4

System Officer 10 Points

Reaching area 3

Captain 25 Points

Reaching area 7

Commodore 25 Points

Reaching area 8

Squadron Leader 25 Points

Reaching area 5

System Commander 25 Points

Reaching area 6

Marshal 50 Points

Reaching area 10

Vice-Marshal 50 Points

Reaching area 9

Chief Marshal 100 Points

Reaching area 11

Marshal of the System 100 Points

Reaching area 12

Author Comments

Bio Assault is a cyberspace shoot em up that will challenge your pilot skills to sneak into the most advance AI system Destrocom. Your top secret mission is to shutdown its central processing unit.

Thanks for playing. Hope you'll enjoy the game.

UPDATE(NGv2 uploaded)-------------
Guys sorry for the bug =(
-Unlimited shield bug fixed
-Note if you're experiencing lag. You can toggle quality by pressing [ Q ].

Special thanks to Tom and to all Newgrounders for the reviews.



Truly a wonderfull game. Great graphics, addictive gameplay and interesting boss fights. 5/5.

People find this review helpful!

Great game i like wepons upgrades, power ups and bosses but dont count me Chief Marschal medal(i have internet connection all time checked twice) and i dont see option to get back to previous missions. So i dont give 5.

A very good game. My favorite style (vector graphics). i think it is because the lack of "textures" stimulates some imagination.

But, can't give a perfect score (stars) because there are problems:
1- The prices make few sense: It's better to pass level 1 and 2 and just buy the Kasperky Cannon to save on bytes and making the next levels much easier in the process. The shop can be totally bought before the last level, so this isn't essential.
2- The medals should be awarded at level completion and not the level start. It's entirely possible to achieve all medals without ever facing the final boss.


Although there are dozens of versions of games like this, it was still fun to play, addictive even

People find this review helpful!

Short and sweet is how a game like this should be.

In total agreement with JerrodStorm; the only minor issue would be in the speed and movement of the bytes. They seemed a little slow and lacked inertial qualities which are present in the ship's movements.

It seems that the implementation of the replays was primarily focused towards "new players." If you're an avid space shooter player you'll come to understand that there are really only two things to focus on: #1) maneuverability and #2) firepower strength.

I only took maybe 2 hits the first three levels; at which point I had one or two upgrades into the ship speed. After that, with practice at games like these, you should be able to avoid 95% of the attacks taking place.

From there it was smooth sailing; went through the whole campaign never taking more than 40% hull damage (and only because I was greedy on the last few boss battles and wanted the bytes where all the action was taking place).

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Credits & Info

4.39 / 5.00

Mar 25, 2011
3:44 PM EDT
Action - Shooter - Vertical Flight