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Bio Assault

rated 4.39 / 5 stars
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Action - Shooter - Vertical Flight

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Credits & Info

Mar 25, 2011 | 3:44 PM EDT

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Officer Cadet 5 Points Reaching area 1
Pilot Officer 5 Points Reaching area 2
Lieutenant 10 Points Reaching area 4
System Officer 10 Points Reaching area 3
Captain 25 Points Reaching area 7
Commodore 25 Points Reaching area 8
Squadron Leader 25 Points Reaching area 5
System Commander 25 Points Reaching area 6
Marshal 50 Points Reaching area 10
Vice-Marshal 50 Points Reaching area 9
Chief Marshal 100 Points Reaching area 11
Marshal of the System 100 Points Reaching area 12

Author Comments

Bio Assault is a cyberspace shoot em up that will challenge your pilot skills to sneak into the most advance AI system Destrocom. Your top secret mission is to shutdown its central processing unit.

Thanks for playing. Hope you'll enjoy the game.

UPDATE(NGv2 uploaded)-------------
Guys sorry for the bug =(
-Unlimited shield bug fixed
-Note if you're experiencing lag. You can toggle quality by pressing [ Q ].

Special thanks to Tom and to all Newgrounders for the reviews.



Rated 3.5 / 5 stars


It was a bit on the easy size. Still enjoyable, but could use a bump in difficulty. Other than that, it's a pretty well polished game all around. Liked the graphics, music and upgrade system, also collecting bytes reminded me a lot of Geometry Wars, which is good in my book. Only real problem was the ship size, which was just a tad to big.
Anyway, good job. :)

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Rated 3.5 / 5 stars

not bad

not a bad game i like it


Rated 3 / 5 stars

Couple of things.

- An autofire button would be brillaint.
- It's not very clear that the blue squares are currency to pick up, it looks like ship debris, I only figured that out that it was money after a few levels.


Rated 3 / 5 stars

its dumb

the games is fun an all but i dont know if its a glitch or not but after i get the lieutenent trophy the game becomes impossible theres no way to dodge the endless barrage of missles the whole screen is litterally covered in missiles like this
lllllllllllllllllllllllllllllllllllll lllllllll
lllllllllllllllllllllllllllllllllllll lllllllll
lllllllllllllllllllllllllllllllllllll lllllllll please fix this


Rated 3 / 5 stars

Great potential, but large hazards

6/10 is my way of saying you just failed, BUT it's for very critical reasons.

Overall, the game is a good idea. Lots of power ups, a large variety of enemies each with interesting character traits, and even the add ons to your ship have a lot of character of their own.

Your ship is bright green and so are the drones. As mentioned before, this makes it difficult to orient your eyes for evasive maneuvers. Given that the drones do not significantly enhance your firepower or shoot down oncoming fire, this makes them more of a hindrance than they're worth.

The life bar reduces from the bottom on up. This might seem clever to some, but there's a reason that most games have it reduce from the top. It's a natural inclination to expect things to fall when diminished (think gravity and water). The outline of the life bar itself is a bad idea. Although it's nice to have an idea how far from the top you are, the outline of the same color can be difficult since most track it with their peripheral vision only. A different color outline or no outline accompanied with a large numerical (preferably percentage) display sitting on top of it would be best.

The levels are fairly short, which is okay, but it might be nice to see them be longer with a sub-boss or waypoint to help ease the pain of death. Additionally, a slight increase in weapons upgrades might be suggested, given that ammunition runs short quickly. I am fine with the lack of autofire and the use of the ammunition, but keep in mind that most fans of arcade shooters are accustom to trends set forth in games like Raiden. It's not that your game is bad in its design, but your audience may (use other reviews to determine if I'm correct) prefer something more fancy free.

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