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In The Mountains

rated 1.86 / 5 stars
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Adventure - RPG

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Credits & Info

Mar 13, 2011 | 3:40 PM EDT

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Author Comments

You have 16 hours/day.
1 hour and 5-10-20 energy / colored actions.
You can sell/buy wood and food.
Eat: Give you 10 energy for 20 food.
Drink: Give you 5 energy for 20 water.
Traning: +1 power for 50 energy. (more power more gold/wood/food/water)
Finish day: You step de next day.

You start only 100/ stuff.
-Mining - 20
-Chopping - 10
-Fhissing - 5
-Taking water - 5

You get 0,4 power /mining.
You get 0,2 power/chopping.

You die if you run out water (on the 4th day if you still haven't water)
You die if you run out food (on 7th day, if you still havent food).
If you get water or food, the Stravation/Thrist number is decrasing.
You die if your weight lower then 30 (kg).
You dont eat, if your wieght more then 90 (kg).



Rated 2 / 5 stars

The mechanics work, but there is no story. The graphics could be much better.

Hantaboy responds:

Thx for the Review, this was the realy early version of the game, what I started to make in the past. I started to "upgrade" the game with optimalization, and some random events, but my old computer mainboard killed itself with everything inside that machine (winchester too). (Don't trust Asus A8N-E standard mainboard cooler). So this game maybee never updated, because I lost every source of the game. Nowadays I have backup copies of every valuable data on 2 or 3 places (clouds, online storeges or external storage)

Maybee I (and my friends) made a better version in unity or in html5 in the future, but it will be only a free time project. The graphics maybee better, but non of us are an artist ;)


Rated 2.5 / 5 stars

Despite the absence of a plot...

This is a fairly decent idea. Add in a plot and some actual animation, and then you'll have yourself a pretty good game. Keep working at it.


Rated 4.5 / 5 stars


this was fun to play


Rated 1.5 / 5 stars


There's no plot, the number and /s are backwards


Rated 2.5 / 5 stars

Why are we doing this again?

The interface works, more or less, but what exactly is the incentive to play? What's the goal?