Power Fox 4

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In 2011, war was beginning. India under the weight of it's caste system had fallen as it's own gods turned on it. Dying, crushed under a wall of a fallen building, a small bhikhaari sends out a final plea of hope "powerfox.. Powerfox.. Power Fox!"


Great work, Wiesi!

Awesome job, my man, and thank you for including "Character Select (Loop 1)" in there! I really appreciate it! The game is AWESOME, like the rest of your works (HUGE Sydney and Miami Shark fan), as well. Love the craziness of it and the art. Fantastic job!

10/10, 5/5.

Yours truly,

- ~ K o i r u - k u n ~ -


I remember playing Powerfox 1,2 and 3 years ago! what a comeback this was! Superb game keep on making!


this is what i call a game

One hell of a jolt.

I loved this game from start to finish. =)

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Holy Blessed Cows!

There's this feeling you get after you finish a Weisi game, I call it the "Maus-Factor," where the world seems a lot slower and quieter because you just went from insane "Weisi-level" amounts of craziness to your regular life.

This game was amazing, and although it WAS crazy, for once, you could actually see what's going on more clearly, you seemed to have learned how to make everything go boom all at once, yet still make sense of it, a fine accomplishment indeed.

This game is a sequel as it should be, and to think you've made 4 powerfox's, each one better then the last, it's amazing.

I especially liked the genie, I found it an interesting mechanic, although you shouldn't have went with a "higher number is better" type balance, you should've made them equally powerful, but with the source of their power coming from different attributes (such as speed and amount of projectiles vs damage per projectile.)

Anyways, that's just my two cents, good show overall.

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Wiesi responds:

Glad you enjoyed it!

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Credits & Info

4.14 / 5.00

Mar 7, 2011
4:14 PM EST
Action - Fighting - Brawler
  • Daily 2nd Place March 8, 2011