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ShellShock Live v1.0+

rated 4.44 / 5 stars
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Strategy - Artillery

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Credits & Info

Mar 5, 2011 | 5:22 PM EST

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Author Comments

I've been working on this one for months so I hope you like it!

[EDIT] Wow, Daily Feature! Thanks guys!
[EDIT] Thanks for the frontpage Tom!

It's shell or be shelled on the battlefield as you pummel other players into the earth with a seemingly endless arsenal of weapons launched from your very own mobile tank in this tactical, online multiplayer display of strategy and skill.

A and D - move tank
Arrow Keys - aim
Space - shoot
W and S - change weapon

Please don't forget to rate, and enjoy ShellShock Live :D




Rated 3.5 / 5 stars

bad net code?

connecting to a server is always a challenge. but the most annoying problem are the trolls who roam the servers and ruin any fun. you should add a "kick player" button or something alike.

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Rated 3 / 5 stars

mmmm could be better

u should be able to buy ur weapons at the begining of a game with ur money.
u get free money at begining so u still get somiething

ur xp counts as money 2.
but also level up
levels unlocks u better weapons and noob weps get better prices.

u should have hp
u get points for damage but also for destructing a tank.

thats arround how it should look.

but its still fun tkes time to get used to it


Rated 3 / 5 stars


Wow, really want to play this game, but I can never actually enter a match. Leaves me in matchmaking while i hear the shooting. Anyone have an idea?

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Rated 3 / 5 stars


it´s okay, but in my opinion just too boring, same gameplay like in worms, just not so funny and awesome..


Rated 3 / 5 stars


The game is alright. It's a little clunky for my tastes. I play Pocket Tanks all the time, and have grown familiar to it's style of artillery combat. This seems a little too similar to Pocket Tanks, without drawing the same attraction as PT does. The thing I mainly don't like about it is every weapon explodes with a force that shakes the screen. It gets kind of annoying, especially when you use something called 'Fountain', expecting some damaging fluid-based attack, and you get screen-shaken explosives. I would add some diversity on how the weapons react with the environment and the tanks.