The music is from Waterflame
slow and awkward
The funding accumulation is so slow that it's boring: increasing the funding rate would improve interest, and making the enemy upgrades faster would balance it out for difficulty. In the meantime, there are 3 things this game really needs:
(1) An example/tutorial page where you can see the characters doing their attack. Right now, we must experiment to see each character's and if you're unlucky enough to start with Baba or Jiji, you automatically lose that level.
(2) A way to restart the level, or even go back to the main menu. I found it irritating to know that I botched the level, but had to wait as my health dropped from 90% to 0 to do anything about it.
(3) The game should PAUSE while we're deciding which character we are going to hire or upgrade, or at least we should be able to see the playing field while we choose.
I'm sorry to give such a critical review, because you clearly put a lot of effort into the other aspects of the game.
Fairly good game
A fun game, but as mentioned by others, it takes a while to accumulate funds, and having to start from scratch every level is a bit frustrating.
best game ever
this is the best game ever i have seen on newgrounds
it took me 6 tries to finally make a strategic to be able to do stage 6
(and i ended with 4 life)
very nice job!
the stupid thing at such a game is:
you could pack all in one level...
everytime you do the same...