Sticky movement and WALLS. Walls were not needed at all, they only hindered the player, often setting a game over due to huge damage absorption. Everything else is ok.
Don't do drugs, kids.
i would have given you 3 out of 5 simply because the movement is like "sticky" sometimes i wont move even though my mouse is clearly moving. The game mechanics are not anything new, its actually a little behind the curve. I gave you 2 out of 5 simply because their isn't a pause button...like really...
really fun and addictive!
there little things to polish and improve
but anyway, great job!!
Different kind of game
To start this off i first want to give you some props on this flash, the layout and design of it all was interesting, especially with how smooth it started up, I think this type and style of game has room for expanding with a few extras, but you have a decent flash and pretty unique if you ask me. This game was kind of different but it was interesting it was fun as it started, and as it gone on it kind of got slow and somewhat boring but then as i progressed the game got pretty interesting, the game it was something differant but it was prety fun, there were some bland moment but it was pretty interesting and entertaining, so thanks for the fun experience. Ok, it's a tad confusing, but honestly. Nice work! Even without going into major detail, this is still really good, and I understood it reasonably well as i got more into it so props to you on the good efforts.
~~THINGS TO IMPROVE ON~~
I am always trying to be as helpfull as possible in these reviews, But i will be the first to tell you it is never easy, But i still believe there are a few options i may have for this one, And so below here are some of those ideas to go with, So here are some helpfull hints. I think there could be stuff that could make this better, maybe a larger screen, maybe more possible bug upgrades and such.