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Our game jam theme was "Ladybugs knocking over deadly butchers". We chose the obvious thing to do with that theme, so there's no need to explain it here.
Press Q to change quality, F to toggle fullscreen, and the rest of the instructions are in-game.
PS: The "red beams" are neurons. Cause your in his brain and stuff
I really loved the music in this game, that alone kept me pretty entertained.
I liked the idea of different formations, and they actually worked well. It would've been useful to see which button corresponds to what formation though. Trying to find the right one caused me some lives.
I don't get what this had to do with butchers, I didn't spot them anywhere in the actual game. O.o
Anyway this was a fun and short little game. :)
you were inside the butcher's brain destroying his brain lobes the whole time
I like these kind of games, I specially loved the different squads of the shooters (mouse wheel). But I do have some comments. Let's see... When we're supposed to be moving forward, don't make enemies run in from beneath, it's annoying. If those lasers are blocking my projectiles, they should also block all other projectiles (reality check?). If I can't pass through the lasers neither should enemies. That's about it.
A pause button would make it even better!
this is sweet.
easily one of the best entries in the contest. remarkably well-done for a 72-hour effort, you guys rock. the soundtrack was cool, the gameplay was cool (especially how you could change formations to adapt to your situation), and the concept was executed in a vividly colorful manner.
I couldn't rate it lower...
I was on the verge of a 9 ... but the creativity was simply stellar. Maybe I'm showing my ignorance ... but I'd never seen a shooter like this where formations could be made, and were actually strategically needed in places...
Super fun, and very smooth.
I'll bake you a cupcake so sweet...
Aliens, evil wizards, space vampires, & Shyfters! Just another day in the life of a badass
Stop the killer bees
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