Demon Runner

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DEMON RUNNER. A game made for the 3rd Newgrounds Game Jam and completed in less than 72 hours.

Team Dildo: Josilver, Aigis, and Fungasm
Game theme: Demons Eating Transparent Towers

Controls: Up, Down, Left, and Right arrow keys or W, A, S, and D. Spacebar to pause and to proceed when prompted.

Vibe-Newgrounds - "[8bit] dirty work" http://www.newgrounds.com /audio/listen/220290
Mahamajama - "Square Wave Rocksteady" http://8bc.org/music/Maha majama/Square+Wave+Rockst eady/
DjRockAlot - "**Happy Ducks Snes 8bit Song**"
http://www.newgrounds.com /audio/listen/258233
Vibe-Newgrounds - "[8bit] because she said no" http://www.newgrounds.com /audio/listen/221114
J.Arthur Keenes - "The Battle of Spaghettysburg" http://8bc.org/music/J.+A rthur+Keenes/The+Battle+o f+Spaghettysburg/
RetroManOMG - "|Happy Times|" http://www.newgrounds.com /audio/listen/396157


Good animation but

Here is your grade my good fellow.

Visuals: 8. The cut scene animations were not all that great and the actual game play animation was better than the cut scenes. That usually isn't the way things should work out. The game play animation was fluid, but the colors made it hard to see certain objects you jumped over in the last level.

I love 8 bit music and Midi but I probably would have found the sound extremely annoying if this game was any longer. Also, the only sound in the game seemed to be the odd sound effect when you fall and the music. Maybe look into something a little more engaging and perhaps tweak the sound so that the music isn't louder than the effect volume. (unless there was a slider or something I missed)

Gameplay: 5
The whole side scrolling jump over objects thing has been done already and although you successfully achieved making a game, you didn't do anything original with it.

Story: 7
Such a short game, who really needs one? I'll be honest, making a story for this actually hurt it a bit. Seemed almost like you rushed the story together after programing.

Over all: 6
You started with something that could be an exceptional game if you spend more time with it and come up with a few original ideas. I mean, I don't know how to code for a game but you obviously show promise and could probably pull off a great game the next time around. :D

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Not mutch

The drawing was fun, but the game was booring.

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Good art and catchy music, criminally bad hit detection.

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heres a constructive review

i think the game is not tha tbad i liked the graphics and game mechanics one thing that need improvement however is the color of the obstacles they blended to much with the background and made it really dificult to know what arrow to press


You know those things you're jumping over tell you which direction to press, right?

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Credits & Info

2.24 / 5.00

Feb 21, 2011
12:11 AM EST
Skill - Avoid