Short, simple, awesome!
Great start to what appears to be a series, though I'm glad it ended when it did (much more and that would have been annoying).
Some minor annoyances:
- Tile shape made it hard to tell how many blocks there actually were (entirely likely this was on purpose but it was still a pain when trying to plan out the route beforehand)
- Can't see the rest of the screen before starting the level
- No hints as to which pillars go first, until it's too late?
Maybe a way to look over the levels before starting, so as not to take away from the feel during the game (i.e. levels stay the same with tiles/pillars/screen size, just a more basic overview before actually playing)?
Still; nice feel, music worked, an original way of doing this type of puzzle and a plot! All you need is a few medals, maybe a secret or bonus level, and this could be a truly brilliant series!
Are there going to be cave monsters?