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rated 4.45 / 5 stars
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Credits & Info

Feb 12, 2011 | 9:28 AM EST
  • Frontpaged February 13, 2011
  • Weekly Users' Choice February 16, 2011
  • Daily 2nd Place February 13, 2011

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Author Comments

I wrote this game while travelling in Europe and Central America, and created everything but the music myself. It's not your usual point and shoot zombie game; Rebuild is a thoughtful, wordy game that takes real strategy to win. You need to balance acquiring food, expanding your base, killing zombies and keeping your people happy. Gamers should start on Hard difficulty and expect to lose their first game (it's more fun that way).



Rated 4.5 / 5 stars

epic win

yeah, -1 for repetitive gameplay, but it was pretty good! the thing is, once you do 2 things it gets to easy

1, cure zombism (5 scientists, the final lab project, 50% happiness required)

2, close the portal (5-15 (i cant remember) soldiers, 50% happiness required)

to complete the game you have to those 2 things and 2 more

3, plan the constitution (5 leaders, 50% happiness)

4, get all buildings (duh du jour)

after a while, you dont need any defenses, period, no crops can die, no people can be killt, starvation is BARELY a problem, i doubt happiness will ever get in the way. so, if you WERE to make a second, ill give you some advice

- longer gameplay, dont make it get to boring, when you get all buildings you win, i also think there should be guns you can give your soldiers, like sniperrifles to decrease danger in certain places (like taking out a grave yard) but make danger go higher with the unappropriate places (like taking over mcnoodles) just an idea.


-more problems, "he got a few scratches" well, if you DID and usually it happens rapidly to 1 person, i'd bet that they would be PRETTY hurt, make a doctors office (NOT a hospital, i think hospitals were pretty stupid) where you can get doctors (a new class) to fix ppl, the scatches would bring up the danger (EX. soldier does 5% danger off, this soldier was scratched twice, now this soldier only does 3%)

-to add to my first suggestion, maybe some sort of marksmen training (new building) now, my planner was CROWDED with soldiers, why not train them in a special class, like sniper, or sub machine gunner?

-blacksmith shop (new building) this is where black smiths craft weapons n stuff, basicly, they can make guns, any character of any type can be given a gun, but only soldiers can be trained, also, the character class thats not a soldier WILL be given a damage percent dropper, BUT, not as much as the soldier

I know this is complex, but here are some ideas for you to use perhaps

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Rated 5 / 5 stars


This is the best RPG based zombie game i have ever played...although my starting leader died on day 152 in a zombie hord, but its so much fun still playing...

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Rated 4 / 5 stars

great game

great game but any one know of a way more detailed version with things that make it more intresting but this is the best for a flash game

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Rated 5 / 5 stars

thought it was fun

a nice new standard zombie and management game

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Rated 3.5 / 5 stars

too many issues

it was fun, but then you start losing happiness, no matter what you do. And people start dying off randomly, leaving you encapable of doing anything, and then the game saved where all of my people (including leader) died except 1 soldier. I mean what the hell? come on.