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shift: jump (the next game: space)
this demo contains NES mario sounds, numerous bugs, and TGF2 stuff.
how to make this game not buggy?
It was a few bugs and a few features i dont like.You should really ask an experience programmer for help and one of the things i didn't like in when i crouch and move it looks like the character is flying.It's a start just get off your lazy ass and start practicing and resourcing.You dont seen serious about all this,are you?but since im in a good mood heres your 10/10 and your 5/5.
What the hell was this
Bugs: You can crawl off platforms and not fall, numerous hitbox glitches, especially on the first ladder in the second level, facing right and pressing down triggers the same thing as facing left and pressing down, which allows you to teleport through the wall on the first level and crawl to the... whatever the hell it is you're trying to get to, very glitchy walljumping, if you even meant for the player to be able to walljump, music overlaps if you play again
1. true about bugs, crawl off platforms, etc.
2. your right
3. yeah, yeah, don't get a hangover about this response
4. TGF2NG had some fucking bugs in it and i don't want to go back to flash cuz of the coding.
tell me about dealer nexty time OK?
Help Tempo ascend the Tower of Tune in this mind-bending puzzle game!
Collect ingredients, avoid obstacles, and feed customers!
Kill your enemies! Save your friends! Be the fox!
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