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"15 game " in the new form. Strain the brain and please the eye
The game was too action or movement specific to the point where when I move the slider in any direction I had to try moving it multiple times just to get the circular shape to move to another piece and if it didn't move to the next piece the game would end up running out of time and I would have to retry it became very tedious
july 13 1981
So many times I would click on the stupid orb to drag it and move it somewhere but the game registered it as a click on the tile. And that didn't make sense when I was clicking on the middle of the orb. So then I'd be in on of those "running out of time" binds that prevents me from beating the puzzle. Controls definitely need some improvements.
i really like it,
its hard with the timer, it gets me stuck but i still like it.
less tahn average..by 1
Great intro to the game!(Thats Before you click play)Also like the metal bit between levels... maybe make next bigger?I think the time limit is a bit short for certain levels. Great game strategy but a little disappointing in background and structure. Why the extra cards? Good little steps to get to the main thing.Altogether reasonable.
Demo of a narrative adventure platformer.
Explore the seaside town of Estivale, meet dozens of characters and track down a thief.
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