Falsely Imprisoned!

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Well this took a long time to come out. Me and coldreaver started this game last year, and although we planned on releasing it earlier things just didn't work out like that.

Falsely Imprisoned is a little game we made together about a guy escaping from jail. There's a lot of things I wanted to do with this game but couldn't because the source file is scrambled almost beyond repair.



good game until after i beat the robot and suddenly my character could only "float" around the screen without animating and not attack...........

Skeik-Sprite responds:

Looking into it and trying to fix. This still hasn't occurred for me yet.

Needs a quality button.

That is all.

I thought it was great!

A great game, but they're a few game issues

The controls were decent, but I was not a fan of how far the main character slid when he walked, also there was not enough people to kill. The first boss was good as a first boss, but the final boss was incredibly easy to defeat. Finally, more plot development could not hurt

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Skeik-Sprite responds:

Thanks lol. I tried to make the plot as concise as possible because I didn't think many people were going to be paying attention to it. Thanks

Not all that impressive

The preloader took an age to load and that left us with a white screen for such a long time. That puts gamers off, so I'd suggest that you simplify that, so that it loads quicker. This will improve everything about it.

When it comes to the gameplay, you haven't really put that much of a learning curve in there for the newbie gamer. It's straight into the action and the guards are so unforgiving. Granted, they would be more difficult in real life, as usually one bullet would stop you dead, but that's the beauty of poetic licence. I'd certainly say that you need to get yourself things in there like health powerups. Back to the poetic licence with them being present in the vent system, but you've got unguarded blades spinning around there, so why not?

The animation and the drawing is great. I love the fluid movements of the characters and the only thing that could be improved here is the addition of voices for the characters. It's all working out nicely, so just a few more tweaks here and there will make this game a very good one, that people play, talk about and beg for medals on.

[Review Request Club]

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Skeik-Sprite responds:

You're right about the HP and the guards. A lot of it is misdirected (Why bother having health when you get shot if getting noticed at all is instant death?). The source file just became hard to work with. The decompiler broke a lot of things, made the preloader load secondary to the game and made it extremely difficult to edit past levels and mechanics.


although i found you game enjoyable for a while i came across a glitch that just really annoyed me. while i was underwater trying to hack a terminal i died but the hack screen stayed up even after i went back and beat that hack it never went away. thats the only reason why im giving this a five. other wise its a fairly enjoyable game.

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Credits & Info

3.67 / 5.00

Feb 9, 2011
10:35 AM EST
Action - Platformer - Other