wtf???
really this honestly made no sense to me at all
Simple rules but rich gameplay.
It's a puzzle game about space management, probabilities, sacrifice, risk, skill, luck, time pressure and numbers.
You have to make a path between tiles of same value (no diagonal).
One for the 1. Two for the 2. Three for the 3. And so on.
The linked tiles disappear and new ones arrive on top.
You gain points and time for each of the tiles (higher the value higher the earning).
You can change the values only with sacrifice.
The bomb will destroy a tile but all tiles surrounding will increase by 1.
The atomic bomb will destroy a tile but all others tiles with the same value will disappear (and you'll lose their points).
The game ends when there is no time or when all tiles have been sacrificied.
Only true gamers can beat the 1000 points barrier.
Two other mode :
- Atomic challenge make you play with the same numbers. Every player face the same challenge. Where will you rank without the luck factor ?
- The classic mode does not include the atomic bomb.
You can find advanced strategy tips and my other games on www.hakudon.com
wtf???
really this honestly made no sense to me at all
Hello ox658, i'm sorry you didn't manage to understand the key concepts.
They're easy but no so easy to explain.
You click on one tile. if it's a 1, it will disappear. You earn 1 point and 1 second. A new tile will appear on top.
If it's a 2, you have to click on another 2 next to it. No diagonal allowed. You have your combination (two 2). You will earn 4 points and 4 seconds.
And so on with the 3 (you need three tiles of 3, gain 9 pt/second) , 4 (four tiles, gain 16) , 5 (five tiles, gain 25) and 6 (six tiles, gain 36).
You have another way to interact, it's by bombing a tile.
2 bombs are available, the classic which raise the value by one of the surrounding tiles. And the atomic eliminate all the tiles with the same value (but it costs you points).
You must use these sacrifices to enable new combinations.
All the strategies are about where and when sacrifice tiles.
The game end with no time or all tiles sacrificied.
Thanks anyway fir having tried my game.