I really love this game, but it's slightly irritating that I can not change equipment before each level. Also, I'm pretty sure I broke the game somehow.
Take the role of a Gembinder, imbuing items with incredible power through the use of magical gems.
Instructions:
- Click on any of the OUTER gems to pick it up. Other gems are locked and cannot be moved.
- Click next to any two or more of the same colour to drop the gem and make a match.
- Make enough matches of each of the necessary colours to complete a level.
Tips:
- Combos give you extra time, aim for them whenever possible.
- Equip the right item for the level you are trying to complete.
- Remember that item effects trigger with any match.
- After gathering all gems for an item you have a limited amount of time to reach maximum power, try to make as many combos as possible within this time.
I really love this game, but it's slightly irritating that I can not change equipment before each level. Also, I'm pretty sure I broke the game somehow.
This game seems impossible...
It's so rare to get gems in the outer periphery that are close enough to others that match, I can't even get remotely close to beating the first level. I like the concept, but maybe there are too many colors or something.
I love everything else. I absolutely love the music, the graphics, the way the whole thing is presented. I'm just not sure it's possible to even play.
You can move any gem with at least one free space around it, to ANY free space near other 2 gems of the same color, even if they're across the board.
I'm sure there's no state where you can't make a move. But if you find one, please post a screenshot.
Loooooove it.
It's. So. Addicting.
Contrary to the other comments the instructions were very clear to me, I understood the item equip, and everything works fine.
I love the graphics, option to turn the sound off (hate when games don't have that), and that it's a simple game (as in it's a simple concept) yet it never gets boring! I also like that when you get a game over you don't lose all progress.
Plenty of replay value.
Really love this! Favorited! (That's a word >.>) 5/5 :3
Good But Flawed
When I beat a level my time didn't reset at all. I had 90 seconds for the whole game. Maybe your timer is erronious. If that get's fixed you will have a solid game. Not overly original but solid none-the-less.
That's odd, it works fine here. Resets back to 90s every time we start a level.
rather buggy
I don't have a clue what triggers a match. Sometimes I'll have up to 5 balls fall together and they don't pop. Sometimes 3 can fall together and they do pop. Sometimes a group of 3 would shift slightly an pop. You need to work on your match detection.
It has a neat back story, but what does "gembinding" an item actually do? Just unlock the next level? I couldn't see how to equip any items. I played until level 5 and then gave up. It's just doing the same thing level after level. It never seemed to get any harder.
It took about a minute to figure out that you can move any "free" gem to any free spot. The instructions aren't clear. Perhaps you could have a tutorial where you actually have to move a gem across the board?
I hope you work on this. It seemed fun for a few levels. I think with a little more work you could have a winner.
Combos are triggered when at least one of a group of 3+ gems fall into the place of the previous match.
Gembinding allows you to equip the item, but only in the level select screen. In hindsight this could be improved.