Be a Supporter!

Space Defenders

Score:
rated 4.01 / 5 stars
Views:
61,935 Views
Share Links:
Genre:
Action - Shooter - Horizontal Flight
Tags:
retro
space-invaders
ggj
48-hours

Credits & Info

Uploaded
Jan 31, 2011 | 5:33 AM EST

If you liked this, check these out!


Plenty more like this here!


Medals

Log in to save your medals! Don't have an account? Create one for free!

Levl 5 5 Points Survived level 5 in Infinite Mode
Mission Accomplished 25 Points You defeated the biggest threat in the galaxy!
Levl 10 50 Points Survived level 10 in Infinite Mode
Levl 15 100 Points Survived level 15 in Infinite Mode

Author Comments

Made in 48 hours, for the Global Game Jam 2011!
And on the front page! AWESOME!

v 1.13:
- Another, more robust fix for the people stuck out of reach bug.
v 1.11:
-Fixed the people stuck out of reach bug.
- fixed the audio playing *really* quietly bug.
v 1.1:
-Added Infinite Mode, with Badges
-Fixed the music volume level

You command a fleet of Space Defenders, whose responsibility it is to bring peace to the galaxy. Your swarm of stealth spacecraft have tracked the enemy force back to their home planet. This enemy is a brutal and heartless one, set on invading other civilisations, enslaving populations, and using the rich natural resources of your lands - having almost entirely ruined their own. Your mission is to bring peace to the galaxy by destroying every last one of them.

Reviews


aritoz97aritoz97

Rated 3.5 / 5 stars

haha revenge

hundrets of bulletts in the sky and it makes it hopelessly



Brendanj101Brendanj101

Rated 3.5 / 5 stars

Good but could be updated with more...

As a few other people have said, once you get past 15 there isn't really any challenge. but as you said, you plan on updating this so, when that happens i will be back here to play again



sviezolssviezols

Rated 4 / 5 stars

...

ummm, no music... its fun tough, but it gets boring



humuduhumudu

Rated 4 / 5 stars

should die before it gets too boring

i played infinite till level 30, it was pretty easy but got so boring i had to stop, you should make it alot harder after level 20 or so


Charcoa1 responds:

I never really expected anyone to get up to level 15, let alone beyond it. The actual triggers for "spawning events" stop at level 16. up from there it's purely mathematical increments. I'll look into adding more stuff; it shouldn't take too long, but I have a few other projects that need my attention right now. I'll update this if I do add some more.


preanimatorpreanimator

Rated 3 / 5 stars

it's to hard

and no music??!!