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Get The Treasure - I

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First attempt at a physics based shooter game. I have another 30 levels made but haven't gotten around to putting them in yet (also, a whole other location in the game). Feel free to mess with the in-game level editor. It's pretty basic but you can share levels with other people.

Sound track / FX done by Duda Larson: http://dudalarson.com.br/
Art and animation produced by: http://www.4eyedanimation .com/

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Buggy, but on the right track.

I think your if statement that determines whether the level is over after the last ball has been fired is a little off. Maybe base it on the state of the ball's vertical movement over time rather than whether there has been a bounce. I see a lot of flash games solve this with a simple timer after the first collision; 3 seconds or so.

Another bug I noticed, but much harder to recreate, was if your last ball started an explosive chain reaction, the explosions would continue over through the reset if you clicked through quickly enough.

Don't give up! The music and art were well done and there's really nothing wrong with the core game itself. Hope this helps!



Entertaining but bugged out and broke around level 10ish.

It's okay

It gets boring fast but you get what you see,and you get a functional physics game.

Credits & Info

3.71 / 5.00

Jan 27, 2011
6:27 PM EST